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Hash, Inc. - Animation:Master

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If you are emitting the hair from hidden geometry you could use seperate geometry for each side of the parting. This will give you a clean parting without influencing the hair on the other side.

 

You should also be able to do it by assigning the hair material to two seperate selection groups but I can't confirm that without testing it. With two selection groups you can hide all the other geometry which will leave you with just one side of the parting to groom. Repeat for the other side.

 

You could also do it by just stitching in a couple of splines to create a row of patches that don't have hair applied to them. Obviously the spline would be very close together, the width of the parting.

 

Hope that helps. :)

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Fishman

I have already found that tutorial thank's anyway.

 

Paul Forwood

Bingo thanks for the tip:) I just split the head cap up the middle then overlapped the two sides just a little bit then comb them to make the part.

 

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After

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