Bendytoons Posted January 10, 2008 Posted January 10, 2008 Here's the latest Ernie cartoon. Made with Zign Track, straight up no tweaking. Quote
John Bigboote Posted January 10, 2008 Posted January 10, 2008 That's good stuff!!! I'm getting to like that Ernie...just wish like Heck that he had dynamic constraints on his antennae! That's encouraging...the 'straight-up' part... Looking forward to more. Quote
Bendytoons Posted January 10, 2008 Author Posted January 10, 2008 That's good stuff!!! I'm getting to like that Ernie...just wish like Heck that he had dynamic constraints on his antennae! That's encouraging...the 'straight-up' part... Looking forward to more. Darn it. I added dynamic constraints to the antennae, but I seem to be having trouble. Simulating the spring system seems to greatly dampen (or remove) the bounce. I'll keep at it, they'll be bouncy yet. Ben Quote
John Bigboote Posted January 10, 2008 Posted January 10, 2008 AHA! Several of us have had that happen till Will Sutton told us how to fix it. In your choreography properties under 'dynamics' change the default value for 'Reduction Tolerance Error' from .01 to ZERO and re-sim. OR--- Just try no Simulate (Right click on the chor and select 'Remove Sim Data') I find a lot of the times that a simulation is just not necessary. Quote
Bendytoons Posted January 10, 2008 Author Posted January 10, 2008 AHA! Several of us have had that happen till Will Sutton told us how to fix it. In your choreography properties under 'dynamics' change the default value for 'Reduction Tolerance Error' from .01 to ZERO and re-sim. OR--- Just try no Simulate (Right click on the chor and select 'Remove Sim Data') I find a lot of the times that a simulation is just not necessary. Thanks for the tip, oh master of the bouncy. Quote
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