Will Hascall Posted November 26, 2007 Posted November 26, 2007 Hello everyone. I am starting to get into the more complex aspects of A:M, but I'm still back here in version 12 and all my books are back west, 2,088 miles away. If anyone can help me with how you'd do this, roughly, that'd be great. I was playing with mist and steam volumetrics but nothing seemed to be doing what I want. Here is what I'm after. It's a dark, misty morning with the sun rising over the mountains. As the sun rises, so does a ground mist. It starts whispy and turbulant and soon it obscures the scene and then blows away. This will reveal my logo and will be used on videos and presentations that I do. Thanks in advance. -W Quote
brainmuffin Posted November 26, 2007 Posted November 26, 2007 Have you thought about sprite particles? Quote
Will Hascall Posted November 26, 2007 Author Posted November 26, 2007 I have. I just completed a simplified under water scene using blobbies for bubbles that turned out okay. I was thinking that streaks could be a way to do this too. I just wanted to hear what someone else might do. Thanks! -W Quote
johnl3d Posted November 27, 2007 Posted November 27, 2007 monster2.mov monster2.zip Here's an old project that might help Quote
Will Hascall Posted December 3, 2007 Author Posted December 3, 2007 Thank you. I now see the use of the sprite emitters and that has made my project much more interesting to look at. Here it is in the attachment. It's nothing special now, I had the sprites working a little better before, but believe me that I had the misty bubbling quite nicely and I'll soon have them doing what I want. Thanks for the help. Will Hascall Quote
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