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Hash, Inc. - Animation:Master

rotatable image?


Ravager

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What about putting the image on a flat model, and then constraining the model (Aim At) to the camera in the choreography.

 

That's:

 

Create flat model, and apply image as decal.

Create new chor

Put model in chor.

Right click model, choose New Constraint > Aim At.

If you can see the camera, click it, otherwise

click anything with the picker, and change the Aim At constraint property Target to Camera1.

 

When you move the camera, the model will always follow it.

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