BrianJG Posted March 23, 2007 Share Posted March 23, 2007 I am attemping to build a 3-d topographical map with specific terrain and colors at each tier. I attached a simple jpg I made in paint that is the rough 2-d version of what I am trying to do. I think I can get the model built with these tiers (blue being the lowest and high the highest), but I'm not sure how to get the coloring right to match the rough sketch. I haven't used A:M in about 8 years (1999) so I am trying to remember all the different ways to do things. If this is an really silly question and you feel that I should know better because of a tutorial somewhere, just let me know where it is, I haven't been able to find anything like this yet. Thanks in advance Brian Quote Link to comment Share on other sites More sharing options...
goodguy20k Posted March 23, 2007 Share Posted March 23, 2007 We all start with silly questions... And keep it up, too! Well, if you have a image that shows the topological colors, you could simply stamp it as a decal. Quote Link to comment Share on other sites More sharing options...
Bruce Del Porte Posted March 23, 2007 Share Posted March 23, 2007 You can of course make each layer a group and assign a color to it, a decal may be messy in this case. A two minute video tutorial (5M) Quote Link to comment Share on other sites More sharing options...
ronburk Posted March 24, 2007 Share Posted March 24, 2007 Hmmm, I wonder if one could make a material that supplies a vertical stack of gradient colors, apply it to the model with appropriate scaling, and let it automagically get all the altitude/color assignments perfectly correct? Quote Link to comment Share on other sites More sharing options...
BrianJG Posted March 25, 2007 Author Share Posted March 25, 2007 You can of course make each layer a group and assign a color to it, a decal may be messy in this case. A two minute video tutorial (5M) Bruce, You are awesome! It took me a minute to realize that you made that movie specifically to answer my question. This is one of the main reasons why I love A:M, the users love to support each other. Watching that movie started jogging my memory for the shortcuts and basics on how to do stuff. Between being out for 8 years and a wonderfully enhanced version, I am playing catch up (in a good way). Here is what I have managed to figure out so far, I have a few little tweaks still... Oh and if anyone knows how to do what Ron suggested, please let us know! That would be really cool! Thanks Brian Quote Link to comment Share on other sites More sharing options...
Ganthofer Posted March 25, 2007 Share Posted March 25, 2007 Give this MAT a try. It's basically 4 nested Gradients. You'll need to adjust the start and stop values (I just set the Y) Gradient - start 10 stop 5 Red Gradient - start 5 stop 0 Orange Gradient - start 0 stop -5 Yellow Gradient - start -5 stop -10 DarkBlue LightBlue After a little more thought - the second BetterGradient.Mat is made of 9 nested Gradients. 5 for the colors and 4 to compress the transitions between colors. MultipleGrad.zip BetterGradient.zip Quote Link to comment Share on other sites More sharing options...
BrianJG Posted March 26, 2007 Author Share Posted March 26, 2007 Give this MAT a try. It's basically 4 nested Gradients. You'll need to adjust the start and stop values (I just set the Y) Gradient - start 10 stop 5 Red Gradient - start 5 stop 0 Orange Gradient - start 0 stop -5 Yellow Gradient - start -5 stop -10 DarkBlue LightBlue After a little more thought - the second BetterGradient.Mat is made of 9 nested Gradients. 5 for the colors and 4 to compress the transitions between colors. Thanks! That is really cool, I'll try it out and let you all know what it looks like. You guys rock! Quote Link to comment Share on other sites More sharing options...
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