maskoon Posted March 18, 2007 Posted March 18, 2007 I took time out from the exercises to read the help files start to finish, and now that I'm marginally less confused than before I restarted the exercises. What, I wonder, is this huge circular geometric thing that overlays the Choreography window called a Rim? I moved it here, then there, then did some fairly dramatic moves with it and it seems not to affect a thing. I suspect it's a lighting thing but just how and where the two are connected escapes me. Could some kind soul spend a few words and enlighten me? Quote
Admin Rodney Posted March 19, 2007 Admin Posted March 19, 2007 You might have to 'enlighten us' on what excerise you are working on. I imagine its a light but... not sure. Quote
Bruce Del Porte Posted March 19, 2007 Posted March 19, 2007 If it is called a RIM, yes it is a light. When it is highlighted you can change or look at its properties in the properties window. The default lighting setup is the basic movie three-point lighting. 1. The Key light is your main illumination 2. Fill light adds fill to the shadowy areas 3. The rim is usually placed behind to highlight the edges All three can be moved and animated. If you look in the choreography PWS list, all three are listed and when selected the properties show in the properties window. Quote
higginsdj Posted March 19, 2007 Posted March 19, 2007 Everything in the Chor will have a name that can be mached to the item names in the nodes under Chor in the project workspace. Yes, RIM is one of the 3 default lights auto inserted into the chor when one is created and it's effects can be subtle (or even invisible) to the inexperienced eye. Cheers Quote
trajcedrv Posted March 19, 2007 Posted March 19, 2007 Rim is a 'spotlight', so it is used to drop some shadows and make objects 'anchored' to the ground and not floating in the space... Quote
maskoon Posted March 20, 2007 Author Posted March 20, 2007 Yeah, that makes sense, thanks for the help. Quote
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