Heath_Naylor Posted March 16, 2007 Posted March 16, 2007 I found a good ball bounce tutorial, followed it, and learned a lot more then I expected. I am beginning to break some bad habits, blocking out the animation ahead of time, and manipulating timeline splines. One thing I have noticed, A:M doesn't have spline manipulator handles, how can I get these? Without them spline in the timeline is cumbersome. I know it must be something I have missed. Anyways, here is the ball bounce test. Ball Bounce Tests.mov (Under 1MB) Quote
jakerupert Posted March 16, 2007 Posted March 16, 2007 I found a good ball bounce tutorial, followed it, and learned a lot more then I expected. I am beginning to break some bad habits, blocking out the animation ahead of time, and manipulating timeline splines. One thing I have noticed, A:M doesn't have spline manipulator handles, how can I get these? Without them spline in the timeline is cumbersome. I know it must be something I have missed. Quote
arkaos Posted March 16, 2007 Posted March 16, 2007 Oh yes. Bias handles are one of A:M's specialties. Everything in A:M is controlled by splines with bias handles, that's what makes this program so powerful for animation. Ball bouncing are looking pretty good. It took me quite a few trys to work out the timing on mine. Quote
Heath_Naylor Posted March 16, 2007 Author Posted March 16, 2007 Oh yes. Bias handles are one of A:M's specialties. Everything in A:M is controlled by splines with bias handles, that's what makes this program so powerful for animation. Ball bouncing are looking pretty good. It took me quite a few trys to work out the timing on mine. Thanks guys, yeah I have never used the handles in my life, they make things so much easier! I am sitting in my 3D animation class right now, so back to work for me . Quote
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