eptigo Posted February 13, 2007 Posted February 13, 2007 i was trying to setup my character rig so that the eyes would look towards a target i rigged the eyes to a bone, then applied an aim at constraint to constrain the eyes at a target. it seems to work fine in this action window but i seem to be having trouble getting it to function in the coreography Quote
itsjustme Posted February 13, 2007 Posted February 13, 2007 i was trying to setup my character rig so that the eyes would look towards a target i rigged the eyes to a bone, then applied an aim at constraint to constrain the eyes at a target. it seems to work fine in this action window but i seem to be having trouble getting it to function in the coreography Make sure that you made a Pose that is part of your model and that it is turned on...you may have just applied the constraints in the Action. Select the model in the PWS, look in the "Properties/User Properties" for your Pose, if it's not there you applied them in an Action, if it is there turn it on (then it will always be on). Hope that helps. Quote
eptigo Posted February 15, 2007 Author Posted February 15, 2007 Make sure that you made a Pose that is part of your model and that it is turned on...you may have just applied the constraints in the Action. Select the model in the PWS, look in the "Properties/User Properties" for your Pose, if it's not there you applied them in an Action, if it is there turn it on (then it will always be on). Hope that helps. oh wow thank you that is so perfect now if i could just figure out how to setup this build properly my eyes are kind of flat and they kind of twitch when they're supposed to be looking around i guess ill keep working at it Quote
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