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Hash, Inc. - Animation:Master

rigging eye constraints


eptigo

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i was trying to setup my character rig

so that the eyes would look towards

a target

 

i rigged the eyes to a bone, then applied

an aim at constraint to constrain the eyes at

a target.

 

it seems to work fine in this action window

but i seem to be having trouble getting it to

function in the coreography

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i was trying to setup my character rig

so that the eyes would look towards

a target

 

i rigged the eyes to a bone, then applied

an aim at constraint to constrain the eyes at

a target.

 

it seems to work fine in this action window

but i seem to be having trouble getting it to

function in the coreography

 

Make sure that you made a Pose that is part of your model and that it is turned on...you may have just applied the constraints in the Action. Select the model in the PWS, look in the "Properties/User Properties" for your Pose, if it's not there you applied them in an Action, if it is there turn it on (then it will always be on).

 

Hope that helps.

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Make sure that you made a Pose that is part of your model and that it is turned on...you may have just applied the constraints in the Action. Select the model in the PWS, look in the "Properties/User Properties" for your Pose, if it's not there you applied them in an Action, if it is there turn it on (then it will always be on).

 

Hope that helps.

 

oh wow thank you

that is so perfect :D

 

now if i could just figure out how to setup this build properly

my eyes are kind of flat and they kind of twitch when they're supposed to be looking around :P

 

i guess ill keep working at it ;)

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