Ross Smith Posted January 10, 2004 Share Posted January 10, 2004 Hey all. I'm looking for a little input for my little, on-going merman project. I am now attempting/struggling to texturemap the head. Jim Talbot's video tuts have been really helpful in this capacity, since I needed to know how A:M allowed the magical UV process to take place. But from a more artistic standpoint, I really don't know what to do. What sort of skin tone would look best? How thick should a person lay on shading and facial features? Does he need color mapping for wrinkles, or should I leave that to bump mapping? Any input is quite welcome. Here are some pics. [img]http://www-personal.umich.edu/~rossmith/gallery/mm_tm_side.jpg[/img] [img]http://www-personal.umich.edu/~rossmith/gallery/mm_tm_front.jpg[/img] [img]http://www-personal.umich.edu/~rossmith/gallery/mm_tm_angle.jpg[/img] Thanks for lookin'. :) --Ross Quote Link to comment Share on other sites More sharing options...
JTalbotski Posted January 10, 2004 Share Posted January 10, 2004 Hi Ross, Glad the tues are helpful. I think a combination of bump and color and specular will give the best results. I wouldn't advise trying to show form with the color map, but you can certainly add color wherever it would look good, since not many people have seen a real merman (at least up close). Look at some fish photos and see all the possibilities there are. Should he be scaly or porpoise-like? Multicolored or monotone like sharks? Decide on his personality, that may make the choices easier. Jim Quote Link to comment Share on other sites More sharing options...
Zaryin Posted January 10, 2004 Share Posted January 10, 2004 I would add more color variation to the base green color. I would also make the wrinkle map first, then add it as a "Multiply" layer to the color map to give a little color to the wrinkles. I think this is looking excellent. Quote Link to comment Share on other sites More sharing options...
SeanC. Posted January 11, 2004 Share Posted January 11, 2004 "since not many people have seen a real merman (at least up close)." ...i did...once...a long time ago... :unsure: i agree that bump maps will will work better for your wrinkles.Also important to know whether u want a cartoony level of detail or as realistic as possible or somewhere in between. It will definitely help to develop a personality as Sir Jim stated earlier. In my mind he would be sleek and slimy, but not so much scaly. I definitely like the spots u put on him. Looking forward to more progress!!! SeanC. Quote Link to comment Share on other sites More sharing options...
Ross Smith Posted January 12, 2004 Author Share Posted January 12, 2004 Thanks for the support, all! =) It is appreciated and motivating. I think I'll go for that slimy look, Sean.... that sounds good. I'm going to figure out a good, symmetrical pattern like you might see on a salamander, for the color-mapping. I'll post with progress later. And thanks again! Quote Link to comment Share on other sites More sharing options...
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