Daniel Servolo Posted January 15, 2007 Share Posted January 15, 2007 HI!!!, im a new user here at this cool forum. Guess what?, i think I know the basics of AM in such a way that i can create almost any mode, any coreography and any animation...but i feel a little bit stupid for asking this question, related with modeling... HOW CAN I ALING POINTS EXACTLY TO THE Y AXIS??? HOPE U CAN HELP ME!!! REGARDS!!! SERVO! Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted January 15, 2007 Admin Share Posted January 15, 2007 Daniel, Alignment can take on different forms depending on where you are in A:M. For instance, in the Modeling window you can Right Click > Snap to Grid any Control Points you have selected. In a Choreography Window you can Align things by typing in coordinates etc. I'll try to drum up a good example of newer alignment controls (since v11) to demonstrate this in the Chor. Added: Within the Chor one type of alignment people don't often consider is alignment with respect to the camera. A great way to align things there is to group them (you can name the groups and set the pivots for later reuse) and align on the fly. Hold the 1, 2 or 3 keys down and that will restict movement on the various axis. Good question! Rodney Quote Link to comment Share on other sites More sharing options...
Luuk Steitner Posted January 15, 2007 Share Posted January 15, 2007 If you want to align cp's to the Y axis in modeling mode you can also just select those points, set the Y-pivot value to 0 and then with transform scale the y to 0%. Quote Link to comment Share on other sites More sharing options...
Daniel Servolo Posted January 15, 2007 Author Share Posted January 15, 2007 Rodney AND Luuk Steitner, THANKS A LOT FOR YOUR ANSWEARS.... I like to share this short video, hoping 4 your help!, but first, i have to ask if is it valid to upload videos in this forum...if not, can u give me your e mails, so i can be able to send the video to both of you? In this video, as you can see, the guy just type something in the keyboard and the points just aling in the Y axis...how he did that? WHAT IS THAT "MATHEMATICAL ZEROING"? when he says "nudge it", what he is referring to? REGARDS!!! DANIEL. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted January 15, 2007 Admin Share Posted January 15, 2007 My email is linked in my signature: rodney . baker @ gmail . com (no spaces) You'll want to consider any copyright on the video before posting and size limitations apply on uploading in the forum. If you can grab a screenshot (Print Screen Key) from the video that might be enough to clue us in. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted January 16, 2007 Admin Share Posted January 16, 2007 Daniel, Oh yeah... I understand now. Creating the semi-perfect sphere! Here's a version of that that I created many years ago! http://home.comcast.net/~rodney.baker/amscreen/screen.htm or just the animation without the screen: http://home.comcast.net/~rodney.baker/amto...ectspherev1.gif What is being done there is moving the splines away from the Y axis to make sure the lathing is smooth. You can just select the spline and use your arrow key (on your keyboard) to move the spline one position over. Quote Link to comment Share on other sites More sharing options...
Daniel Servolo Posted January 16, 2007 Author Share Posted January 16, 2007 Rodney!!!! THANKS A LOT LOT LOT"!!!!! I REALLY APRECIATE YOUR HELP!!! I DONE MI SPHERE!!!, HERE IT IS!!! I HOPE IS FIND!!! REGARDS! DANIEL is_this_ok.mdl Quote Link to comment Share on other sites More sharing options...
Daniel Servolo Posted January 16, 2007 Author Share Posted January 16, 2007 HI RODNEY! I SENT YOU A E MAIL A STRANGE FILE THAT WONT RENDER...COULD U TELL ME WHY? REGARDS! DANIEL Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.