Admin Rodney Posted January 17, 2007 Admin Share Posted January 17, 2007 Phil, I'm falling behind... but I'll try to catch up. I O U: Filters Raytracing operations like: Mirrors Does this include reflections, like on my Stalk character? Raytrace shadows (especially multi-ray soft shadows) What is the other method for creating shadows? Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted January 17, 2009 Admin Share Posted January 17, 2009 I ran across this topic while looking for a few links on alpha channels and in reading back realized how much fun this one was for me. I'm not sure what all we settled on but we definitely explored things. I'm not sure how deeply we've discussed Filters, Mirrors and Shadows elsewhere in the forum so those subjects may be still ripe for discussion one of these days. Quote Link to comment Share on other sites More sharing options...
HomeSlice Posted January 18, 2009 Share Posted January 18, 2009 There is some information on Raytraced shadows and Z Buffered shadows in the basic lighting tutorial. http://www.hash.com/forums/index.php?s=&am...st&p=248997 Quote Link to comment Share on other sites More sharing options...
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