Danforthd Posted July 13, 2006 Share Posted July 13, 2006 After doing some refinement on my climbing action. My knight ended up with the right bicep bone underneath the right forearm bone in the project workspace. It ruins the entire arm movement. How do I get it back to the correct place. I have attached a picture. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted July 14, 2006 Hash Fellow Share Posted July 14, 2006 It is an interface bug that it is possible to drag a bone in the time line "under" another bone. I've reported it but you should also to AM reports there's no way to undo it, all you can do is go back to the last version you saved before that placement happened. I hope you saved a version before that happened. Quote Link to comment Share on other sites More sharing options...
Danforthd Posted July 14, 2006 Author Share Posted July 14, 2006 It is an interface bug that it is possible to drag a bone in the time line "under" another bone. I've reported it but you should also to AM reports there's no way to undo it, all you can do is go back to the last version you saved before that placement happened. I hope you saved a version before that happened. Thanks, I have reported it. Quote Link to comment Share on other sites More sharing options...
KenH Posted July 14, 2006 Share Posted July 14, 2006 Would deleting the bicep bone in the action work....it'd mean you'd have to rekey it, but it might be less work than what you have in the last save. Quote Link to comment Share on other sites More sharing options...
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