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Hash, Inc. - Animation:Master

OBJ and other importing?


fstr21

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To help you with finding it, because it is not the easiest search after all:

Look into that thread: Thread about Importing/Exporting-Plugins

 

You will find a new obj, dxf and lwo-plugin at Arthur Walasek (hope I wrote it correct)-Website...

-> Website

 

As far as I know, you wont be happy with the results, even with the new much better plugin... you will get too many patches, which will make it more difficult to animate, rig, etc.

Best way: Stay in A:M and if you want to use another programm for anything else, combine the rendered results in post-production (in A:M or for example AfterEffects or Combustion)

 

*Fuchur*

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