sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Text Tool


Steven547

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Font wizard is there, as the previous post locates.

 

Alternatively, if you don't need the text to be highly

3-D and animatable on a per-character basis,

you can use your favorite graphics editor to

create a bitmap containing your text, and then

decal that on to whatever.

 

E.g., you can draw "Star Wars" on a bitmap

using non-white colors on a white background,

load the bitmap into A:M, set its "key color"

to white, apply it to a 4x4 grid (courtesy of

the grid model), and then animate that.

 

If I don't need 3D-ness or per-character movement

in the text, I'm prone to make a decal instead.

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OK..sorry..haven't had a chance to try this lately. I'm in the choreography mode, with a model selected. However, when I rt click, the only plugin options I get are: Export, Simulate Newton, and SimCloth. Am I in the wrong area?

 

Also, when I load 13.0b, I received a "unable to load terrain.hxt" message. I'll also post that in the appropriate section.

 

Thanks!

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I'm in the choreography mode, with a model selected. However, when I rt click, the only plugin options I get are: Export, Simulate Newton, and SimCloth. Am I in the wrong area?

 

You need to be in Model Mode. (What Markh said)

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