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Hash, Inc. - Animation:Master

Nine Second Toon


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Thanks guys,

 

The bit from the Onion is close to what I was thinking but too much to animate in a day (or year for that matter), so yes, use your imagination with the Onion as your guide. I tried doing some gradient blurring in post to get a heat effect, subtle, not really satisfactory. Maybe a lensing sprite of some sort although I shutter at the render times? A thought problem for next time.

 

 

Blur heat attempt 2.5MB

 

Bruce

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  • Hash Fellow

You're particle effects always look good. That fire looks like something out of a french impressionist painting. I hope you're lending your particle expertise to TWO.

 

Maybe a lensing sprite of some sort although I shutter at the render times? A thought problem for next time.

 

 

here's an old test i did by modeling some distortion glass to pass in front of the camera.

 

[attachmentid=17425]

 

but what we really need is some effect that can work in conjunction with a depth buffer to vary the effect depending on distance from the camera.

distortionglass.mov

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