Laconic Posted May 11, 2006 Share Posted May 11, 2006 Hello, I'm making my first forays into animating my character, and I have a question about compressing or stretching the frames for an action. Assuming that I keep the frame rate the same: Let's say that I've completed a complex action that takes 00:03:00 frames, but I'd like the entire action to take place in 00:02:00 frames. Is there a mechanism I can use, or what's the best way to make a whole action (consisting of a number of moves) be compressed (or stretched out) into a desired number of frames? Cheers! Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted May 11, 2006 Hash Fellow Share Posted May 11, 2006 Assuming that I keep the frame rate the same: Let's say that I've completed a complex action that takes 00:03:00 frames, but I'd like the entire action to take place in 00:02:00 frames. Is there a mechanism I can use, or what's the best way to make a whole action (consisting of a number of moves) be compressed (or stretched out) into a desired number of frames? Yes. Actions have an "ease" property that you can set. (gotta look in the property panel for it; after you manually set a value it will also appear as a channel in your PWS timeline.) By default, your 03:00 action will have ease set at 0% at 00:00 and 100% at 03:00. but you could set that ease to 100% at 02:00 and then the action would go from 0 to 100% in that time. YOu can even make actions pause or run backward with ease settings. Quote Link to comment Share on other sites More sharing options...
Laconic Posted May 11, 2006 Author Share Posted May 11, 2006 Thanks! Much appreciated! Cheers! Quote Link to comment Share on other sites More sharing options...
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