artunemedia Posted March 23, 2006 Posted March 23, 2006 Dear Forum, I recently recieved v12t of Animation Master and am wondering how to locate the features listed in the promo The Sweeper Modeling plugin, Newton Game Dynamics, Dark Tree Simbiont textures the new cloth utility, new compositing features HDRI rendering and a good skin shader. Are there actual tutorials on these items. I tried to locate them in the Help Topics but did not find them. What suggestions are there for finding and learning to use these features. Thanks, Michael Quote
luckbat Posted March 23, 2006 Posted March 23, 2006 All those features are in the forthcoming A:M v13*, which is still in the alpha testing stage. Having said that, many of the forum users are playing with early builds of v13 and having a great time, especially with the new ambient occusion and pixel-level displacement. You can get the v13.0 Alpha 10 build here: http://www.hash.com/forums/index.php?showtopic=20854 ..but I recommend sticking with v12t for any major projects. (* Cloth and Compositing are part of v12, actually--search the forums for "SimCloth" and "OpenEXR". And the Newton Physics are available for v12 as a free plugin. ) Quote
artunemedia Posted March 23, 2006 Author Posted March 23, 2006 Is there a way to install the beta build in a seperate directory and keep v12t functional? Thanks, Michael Angelo O'Connell All those features are in the forthcoming A:M v13*, which is still in the alpha testing stage. Having said that, many of the forum users are playing with early builds of v13 and having a great time, especially with the new ambient occusion and pixel-level displacement. You can get the v13.0 Alpha 10 build here: http://www.hash.com/forums/index.php?showtopic=20854 ..but I recommend sticking with v12t for any major projects. (* Cloth and Compositing are part of v12, actually--search the forums for "SimCloth" and "OpenEXR". And the Newton Physics are available for v12 as a free plugin. ) Quote
Admin Rodney Posted March 23, 2006 Admin Posted March 23, 2006 Is there a way to install the beta build in a seperate directory and keep v12t functional? New versions automatically install in their own directory. You should be aware of the file format difference between v12 and v13. Projects saved in v13 will NOT be backward compatible to v12. Keep your v12 project files separated/in duplicate and it won't be a problem. We'll try to get you linked to some of the tutorials. A really nice Sweeper tutorial (several actually) can be found on its creators site. Check out Mosca Films (Emilio here in the forum). Anyone have the link handy? Newton Physics has some outstanding tutorials by it's creator (Stefen Gross). He goes by Yoda64 (or some number like that). Outstanding programming by both of these talented guys. Quote
jimxinou Posted October 19, 2006 Posted October 19, 2006 Okay, I got AM v13 for OSX already, but where are these features again? I am so lost. Quote
artunemedia Posted October 20, 2006 Author Posted October 20, 2006 Okay, I got AM v13 for OSX already, but where are these features again? I am so lost. I have no idea, but you may be able to find them by going to the new users forum and looking under the latest v13 posting. You can ask there, if you find out please let me know. Here are some links I found.... http://www.hash.com/NewtonPhysics/samples.html http://www.hash.com/NewtonPhysics/ http://www.hash.com/forums/index.php?showt...l=cloth+for+v13 All the best, Michael Angelo Quote
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