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Hash, Inc. - Animation:Master

Alpha Channel?


Chip

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First: look at your reallife-image and see, if you are able to remodell the ground at the video, where you want to show you character. (That will provide a shadow which wouldnt be there otherwise.)

 

Delete the ground-object in your chereography and do your animations. (you should use a rotoscope)

After that: go to your renderingsettings an activate the filter "alpha". Now render to TGA-Image-Files.

That will give you an imagesequence with an alpha-channel.

 

*Fuchur*

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