sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Particle Emitters


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I have been working on one of my alternate funny endings for my Cluedo parody project.

This ending shows butler/undercover inspector/narrator (Earle Grey/Fred Herring) cleaning the windows.

He concludes, inviting the player to come back again sometime, then turns to rinse the window - only to find that somebody just opened the window!

 

I really wanted to do this one, so I experimented with particle systems.

The first experiment was with Blobbies. I wasn't happy with it. For a start, it took far too long to render - and besides the water looked more like gello.

 

The second experiment was with Streaks, which I have used. I am pleased with it.

 

I achived the throwing of the water by setting the Z force from 500 to 0 (fading momentum), Y force from 0 to -100 (gravity) and Particle Emittions from 2500 to 0 (water fades out).

 

 

Does anybody else have any interesting experiences to share?

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