patsommer Posted February 15, 2006 Share Posted February 15, 2006 hey anyone know of the best way to make animal fur/hair?? im tryin to make fur for my squirrel model Quote Link to comment Share on other sites More sharing options...
TacoBallZ Posted February 15, 2006 Share Posted February 15, 2006 I've done several fur tests however it's only for small areas, doing whole body fur takes a lot of time and patience. From what i've seen, 2 or 3 simple hair materials work better than 1 complex hair material. I will upload some examples in a bit. I need to get settled in and remember what I did before. -Mark -edit, er oops, I kinda got side-tracked. I'll get something uploaded when I get off owrk today. In the mean time, what kind of fur effect are you trying for, any specific type of animal you had in mind? Quote Link to comment Share on other sites More sharing options...
patsommer Posted February 15, 2006 Author Share Posted February 15, 2006 alrighty Quote Link to comment Share on other sites More sharing options...
TacoBallZ Posted February 16, 2006 Share Posted February 16, 2006 Hair can be simple or it can be extremely complex. I am attaching a scene which I used a animal print graphic I found on google. The basic steps for recreating this in AM v12 is this Open new project Import the animal print graphic Create new material, change the attribute type to particle ->hair Create a new model, a lathed dome works as a good example Apply the hair material to the dome model (the hair should show up, if not, hit Shift-8 ) After this point you can adjust the hair's individual properties to your liking, but first we will try something cool. Apply the Animal print image as a decal on your dome, apply it from the top view. You will see that the decal 'Type' under the image section will be set to color. Change this to 'Other' from here, you will see a new line appear below the Type setting called 'Properties Driven'. Right click on this line and pick 'Add Property' Pick Density... The decal will control the amount of fur depending on the color, Black for none, and white for 100% of whatever you set your density in the hair material. If you duplicate the decal steps again, but leave it as default settings, you will get something like this. You will end up with something like this. fuzz.zip Quote Link to comment Share on other sites More sharing options...
the_black_mage Posted February 20, 2006 Share Posted February 20, 2006 wow O_o i didn't know a:m could do that. Quote Link to comment Share on other sites More sharing options...
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