cuboos Posted January 13, 2006 Posted January 13, 2006 Ok for a Wotw movie i'm doing i want to use nulls in the legs of my tripod but i don't know how to work them all i know how to do it file new null and thats it how do i get the nulls to act like the ones in the feet, hands, and hips of actors? Quote
itsjustme Posted January 13, 2006 Posted January 13, 2006 Nulls are like bones except you can't assign geometry to them. They are used as targets and controls. The legs of characters generally have a chain of bones that have a kinematic constraint on the end bone of the chain with the target being a child of the foot control null. There are more constraints applied, but that is the general idea. Hope that helps. Quote
cuboos Posted January 13, 2006 Author Posted January 13, 2006 do you know of any tutorials that describes how to use them Quote
itsjustme Posted January 13, 2006 Posted January 13, 2006 Here is a very good leg tutorial...it doesn't have any nulls in it, but all you would do is replace the foot control bone with a null. This arm tutorial has a null for the IK control...it's a good tutorial as well. This page has those tutorials and several others you might find useful. I made a face rigging tutorial that has some nulls in it here. It has a basic overview of constraints at the beginning as well. Hope those help. Quote
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