Kelley Posted January 1, 2006 Posted January 1, 2006 I've animated tanks in Carrara, but this one is a first in A:M. I'm thinking that I should arrange one whole track [treads. drive wheels, armor. etc.] as a named group, animate a full cycle where each track-plate goes all the way around once, and save that Action to the Library. Then duplicate it, flip it on the Z-axis and drop the Action onto the new tread. Is there a better way? [in Carrara this was not difficult, but it was tedious. So before I launch in...] Secondly, in Carrara, there was a way to select groups of key-frame markers, and, [if I recall correctly, by holding down the Alt key] drag the markers out proportionally, thereby slowing the action, or compressing them on the timeline, speeding up the action. Is there a similar function in A:M? Quote
johnl3d Posted January 1, 2006 Posted January 1, 2006 use the search to find treads lots of results in the last years alone Quote
cstanton Posted January 1, 2006 Posted January 1, 2006 You might also search for "bicycle chain" Curtis Quote
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