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Hash, Inc. - Animation:Master

normal map experiment


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I decided to add a decal twice to a model and one of the times have it a normal decal..(used same decal with different name) the other color

 

 

the jpg shows the color-color on the left and the normal-color combo on the right

[attachmentid=11915]

 

Looks like more depth on the right

 

here's the project with the tga decals but the fish decals are on the cd

 

was going to animate but it's late

 

 

[attachmentid=11916]

 

Looks like if applied correctly this could be useful..will have to read the postings on this instead of tinkering

 

:o

fishy.jpg

blue.zip

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I realy dont fallow what exactly you were saying there... but with normal maps, you can overlay them to create changes in the frequency of red, green, and blue. The combination of two normal maps will result in frequency nutrilization, frequency increase, or frequency decrease. Just for the heck of it, i made a ripple normal map and off-set two stamps of the normal map. Here are the results.

post-8217-1133596108_thumb.jpg

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