Jump to content
Hash, Inc. - Animation:Master

Some animation


Recommended Posts

  • Replies 9
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

  • Hash Fellow

Long time, no see, Grubber!

 

- I wouldn't constrain the camera to the character as it appears it is here. It negates much of his motion.

--when he lifts one leg he doesnn't really accomodate it by shifting his weight.

- when he lands on his hands after the flip, his arms hardly give at all even though they're bent and probably couldn't take that weight.

- when he does the flying kick his leg stops in mid-air then starts moving again

- think the lunge into the sideways hand stand has the best weight to it in this clip, but I think he culd do even more crouch into that jump.

- on the kicks he doesn't seem to be counter balancing himself adequately.

Link to comment
Share on other sites

Hey Grubber,

 

Let me say that overall, I think it's pretty damn good.

 

First thing that jumped out at me was the jump backwards (backflip). I really think he needs to jump higher. Right now it appears that he is slamming his body down into the floor if you know what I mean.

 

The second thing is the first kick. It seems like he has gained momentum from somewhere and it loses a bit of credibility.

 

Otherwise, you have good body placement and poses...good job.

 

Eugene

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...