Heiner Posted July 24, 2005 Posted July 24, 2005 Hi there, i am also very interested in games design, but i am using quest3d. Anyway, i am looking for a way to use AM to create prerendered lightning. You know, setting up a game enviroment, then creating a scene with Lightning, and then getting the maps which are used on the models out of AM INCLUDING the lightning effects .... I know, this functionality is not there yet, but has somebody come up with an "workaround"? Cheers, Heiner Quote
ragtag Posted July 24, 2005 Posted July 24, 2005 I don't have a workaround in AM, but as you will most likely be exporting your models to polygons you might want to consider using a different tool for the lighting such as http://www.frecle.net/giles/ specifically made for baking lighting into a texture map. Ragnar p.s. Quick disclaimer. I've never used giles, so don't know if it's any good, but the pictures look nice. Quote
JoakimL Posted July 24, 2005 Posted July 24, 2005 You can create light maps from A:M. It's built in. 1. Open the choreography. 2. In the menu, select File->Export->Light maps... 3. The Light map export dialog is shown. 4. Read the help file for info. (search for "Export lighting maps dialog") Quote
filipmun Posted July 25, 2005 Posted July 25, 2005 This is great! I was told that 3dsMax is the only program for vertex lighting. Quote
Heiner Posted July 25, 2005 Author Posted July 25, 2005 Wow, wow, wow!!! I knew that AM rocks, but even after working with this software for more than 10 yrs now (since it was called claymation), i learn new stuff all the time. Anyway, i really need to check this out by tomorrow (here in germany it is allready late) Regards, Heiner Quote
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