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Hash, Inc. - Animation:Master

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Posted

Hi there,

 

i am also very interested in games design, but i am using quest3d. Anyway, i am looking for a way to use AM to create prerendered lightning. You know, setting up a game enviroment, then creating a scene with Lightning, and then getting the maps which are used on the models out of AM INCLUDING the lightning effects ....

I know, this functionality is not there yet, but has somebody come up with an "workaround"?

Cheers,

Heiner

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Posted

I don't have a workaround in AM, but as you will most likely be exporting your models to polygons you might want to consider using a different tool for the lighting such as http://www.frecle.net/giles/ specifically made for baking lighting into a texture map.

 

Ragnar

 

p.s. Quick disclaimer. I've never used giles, so don't know if it's any good, but the pictures look nice. :)

Posted

You can create light maps from A:M. It's built in.

 

1. Open the choreography.

2. In the menu, select File->Export->Light maps...

3. The Light map export dialog is shown.

4. Read the help file for info. (search for "Export lighting maps dialog")

Posted

Wow, wow, wow!!! I knew that AM rocks, but even after working with this software for more than 10 yrs now (since it was called claymation), i learn new stuff all the time.

Anyway, i really need to check this out by tomorrow (here in germany it is allready late)

Regards,

Heiner

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