Eric2575 Posted March 20, 2005 Share Posted March 20, 2005 Too much white. Quote Link to comment Share on other sites More sharing options...
JTalbotski Posted March 20, 2005 Share Posted March 20, 2005 You may have turned up the specular size or intensity. Jim Quote Link to comment Share on other sites More sharing options...
KenH Posted March 20, 2005 Share Posted March 20, 2005 Are you using Direct3D? Mine is always like that so I use Opengl. Quote Link to comment Share on other sites More sharing options...
Eric2575 Posted March 21, 2005 Author Share Posted March 21, 2005 Switching to Open GL seemed to help. Thanks Quote Link to comment Share on other sites More sharing options...
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