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Hash, Inc. - Animation:Master

Goblin, trying to nail down the skin texture


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Hello everyone,

 

I decided to post my Goblin WIP. I'm generally pretty pleased with the head model (despite a few required touch-ups.) But I've been having trouble getting the skin texture to look just right. The skin was all done procedurally (save for one bump map.)

 

Please let me know what you all think. And any suggestions or critizisms are welcome. I'd like to get the skin tone right.

 

~Danno

post-7-1108413512.jpg

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The texture of the skin looks fantastic. I would want to make his color a darker and maybe make his eyeballs an off color rather than just white, also I would probably made the spots on his head a bit darker and more pronounced, of course all of that would depend on just what you wanted his character to be like. The way he appears to me now is perhaps a bit mischievous but maybe misunderstood and forlorn. The suggestions I made here would make him appear more evil.

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