bkumanchik Posted February 8, 2005 Posted February 8, 2005 I'm working on a web site for a gentlemen that carves wooden Santa characatures and he wanted an animated Santa that would dance to "Santa Claus is Coming to Town" and I told him "I can use one of your carved santas" (perfect job for A.M.) So I took a digital picture of one of his carved Santas and mapped it to a grid (billboard) and added a simple skeleton and proceeded to make him groove - including a "bowl-full-of-jelly" laugh just 30 frames and I'm pretty happy with the results (It looks like one of his wooden sculptures dancing!) My problem is I'm trying to get him rendered on a (pure 255,255,255) white background (without any sort of gradient) and WITH a shadow. I created a ground with a radiused back to eliminate the color variance and played around with the textures on it (the ground) and the lighting but I can't come up with a solution. Any ideas??, I've included the proj. with all files just render a single frame to see what I mean. Thanks, Brian Kumanchik dancing_santa.zip Quote
bkumanchik Posted February 8, 2005 Author Posted February 8, 2005 Exactly!, You are the MAN!, Thanks! Now, how did you do it? BK Quote
agep Posted February 8, 2005 Posted February 8, 2005 I set the diffuse falloff to 0% on the surface of the ground Quote
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