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Hash, Inc. - Animation:Master

semi new expression idea part 1


johnl3d

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Tried the idea of having a bone randomly position itself and have other parts with bones of model translate to that bone as different lag rates. Then I added a sprite material for fun...hey its late....anyway here's the result

 

happy holidays

 

 

the Gnome...Mr T....inkering

 

 

need some sleep

exp.mov

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It's funny...

 

You explain what you did, and I always think I know what to expect....

 

...it never ever looks like what I expect....

 

"Oh yeah, bones translate to another bone...random...with expressions...different lag rates... okay..."

 

""

 

"What the heck....!?!?"

 

;)

 

Vernon "!" Zehr

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Vern

its sort of like your avatar you never know who's looking at you or what to expect next

 

 

 

Merry Xmas

 

 

actually what you see is four balls on the ends of a plus sign following an bone not assigned to any points and that movies randomly with each ball of the plus sign following the random bone and emitting sprites

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