gonzo3d Posted December 17, 2004 Posted December 17, 2004 Greetings, Looking for some feedback wrt things like hooks nd 5-pt patches. Some people don't seem to use 'em.. Me, I can't seem to spline my way around corners, so to speak. Please have a look and give me an idea if there are too many hooks or 5-pointers; I am going for reduced splineage. Feedback..? Thanks! http://www.nads-sc.uiowa.edu/~sallen/am/mdlHlp2/head2b.jpg Quote
JTalbotski Posted December 17, 2004 Posted December 17, 2004 That doesn't look like too many 5 point patches and hooks to me. I use around that many for most of my characters. It looks like you probably have some more around the nostril area as my models usually do also. As long as you're keeping the models in A:M, hooks and 5 point patches are fine. Nice model, too! Jim Quote
gonzo3d Posted December 17, 2004 Author Posted December 17, 2004 Jim, Your early Tarzan and Jane models are inspiring in their "just-enough" splines. Thanks for checking this over! Quote
cfree68f Posted December 17, 2004 Posted December 17, 2004 That is a bit more 5 pointers than I prefer to use, but I know its hard not to use them. I much prefer hooks, for several reasons I won't go into here, but it is a good looking mesh. Heres a link to my latest face for comparison. I was able to eliminate all 5 point patches around the mouth, by pulling 3 pointers and creases into the edge of the lips. I think the only 5 pointers are around the ears. I tried but couldnt figure how to lose them there. I've got two on each shoulder that I want to lose for animation purposes, but in general he bends well so far. http://www.colins-loft.net/free/MajorInnovationHead.mov Hope that helps. C Quote
ypoissant Posted December 17, 2004 Posted December 17, 2004 I think you've got a pretty decent face mesh there. Not bad for a beginner. There is a mess of 3 and 5 pointers on the chin bone which you could reconfigure otherwise. Quote
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