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Showing results for tags 'cloth'.
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I followed the flag waving exercise...no problem, BUT, when I created a character and try to get her dress to work via cloth sim, etc., when I get to the part where I'm supposed to pick "attached" group, there isn't one.... I added a screen shot below... Thanks for anyone's help. Kem
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Hi Folks Its been years since I've been on the forums in a contributive way. I have a question. I made a cloth, dropped on a model with a deflector in a chor. Its great. Now I want to create a model from the cloth that was simulated in the chor, from a specific frame in time. Said differently. The original cloth was a flat grid. After the cloth simulation, the flat grid is now deformed by the deflector model, and that deformation changes through time with each frame. I want to take the cloth from frame 4 and export that model as a new model so I get a new model with the new deformations from frame 4. Im, sure there is a way to do this. I tried copying the splines data from the chores action for frame 4 and then paste it to the splines in the original flat grid model but it didn't take. Thanks for help.
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The first take is just cloth, the second is with a procedural noise material on top of it for additional ambient water activity. cloth16_000.mov Update: here's some extra shark action... SHARK! SHARK! cloth18W_000.mov