sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Search the Community

Showing results for tags 'Now Live'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General Discussion
    • * Latest Info *
    • Open Forum
  • Animation:Master
    • Animation:Master
    • Featured
    • Community Projects
  • Animation:Master Users
    • New Users
    • A:M Users Groups
  • Learning Animation:Master
    • TaoA:M Online
    • A:M Rendering
    • A:M Tutorials & Demos
    • Benchmarks
    • C++ Learners
  • Quick Links
    • Hash Inc Store (Direct Link)
    • New Users!
    • Manuals (Download)
    • TaoA:M Videos (Exercises)
    • Quick Start Videos (Intro to A:M)
    • A:M Stills
    • A:M Films
    • A:M FAQ
    • A:M on Facebook
    • Hash Inc FTP Site
    • The Hash Inc Store (Subscribe to A:M for only $79!)
  • A:M Users's A:M User Club Banner
  • Animation:Master's General Discussion
  • Animation:Master's Releases
  • Animation:Master's Topics
  • Live Answer Time's Themes and Notifications

Calendars

  • Community Calendar
  • Hash, Inc Trade Shows & Event
  • Hash, Inc Notes, Important Dates

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Name


Location


Interests


System Description


Short Term Goals


Mid Term Goals


Long Term Goals


Contests Won


FACEBOOK


TWITTER


SKYPE


YOUTUBE


GOOGLEPLUS

Found 1 result

  1. Installers: Windows 32Bit Windows 64Bit Intel Mac Intel Mac SSE4.2 Change Log Fixed All [bug]6585[/bug] Crash when change group order. Fixed All [bug]6562[/bug] SSS and Average Normals don't appear to work together. Fixed All [bug]6584[/bug] CP Weight does not work. Fixed All [bug]6583[/bug] Render crash by the pose sliders. Fixed All [bug]6572[/bug] hover text for bone draw mode Fixed All [bug]6587[/bug] Renderserver: Cannot access selected output directory! error Fixed All [bug]6573[/bug] Render or Netrender hangs on specific FRAMES Fixed All [bug]6580[/bug] Model Window's Background color is set to (0,0,0) Fixed All [bug]6564[/bug] impossible to select (Lasso line mode) - new all [bug]6581[/bug] Please add output image with alpha unpremultiply format settings Added new setting "Save with unpremultiplied alpha" to the output properties page, default value is "Off" Fixed All [bug]6586[/bug] Renderserver: "Unable to save outoput path" error and saved files are highly fragmented Fixed All [bug]6594[/bug] The GPU memory total amount RenderSlave uses is too big. It' configurable for each render job .Default value for GPU and OpenMP using is off, it can be changed on the first page from the job wizard (renderserver) The configuration is render job dependant and has precendence over the gpu settings on the render options page. Changed All OpenMP In the global properties page is now a combobox , where You can select the number of threads which OpenMP should use or disable OpenMP.
×
×
  • Create New...