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Hash, Inc. - Animation:Master

Ravager

*A:M User*
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Everything posted by Ravager

  1. woah, the edit--> move frames option looks too confusing to me...... could someone point out what things do what? Like these things: Start: End: Before: 00:00:00 to 00:00:00 After: 00:00:00 to 00:00:00 Offset: Scale: 00:00:00 100 _ |_| Snap frames to integers. _ |_| Slide frames that are above range.
  2. that's funny... it wont let me highlight them....
  3. Sorry to bother you guys again, but.... do you know if there is a way to move a group of keyframes in the choreography (possibly by using the timeline) to a different time in the choreography? kind of like Flash? And... if that isn't possible... could you make that possible in a future upgrade of A:M?
  4. There are several things I was wondering, the first thing I was wondering was that how do you make a liquid concentrated, like goop, but it falls like slime or drool (I use 200 for the Viscosity... yet the liquid stays suspended in the air, it doesn't ooze to the ground like I want it to)? If this option isn't available, maybe a future request for an ability like that? Another question is, how do I reduce the speed in which the liquid is shot out? For example... I want the liquid to come out slowly, yet it is shot out as if it were going 200 mph. Any info would be helpful, Rav
  5. wait, lol, nvm again, i figured out that all i had to do was turn off "limit manipulators" under manipulator options! sorry again, at least i figured it out XD
  6. ok, what happened was that there were constraints for the feet to make feet targets and i removed them (because i wanted to use the simpler IK system instead), now, i followed the steps for a basic IK system for them, but the problem is, i try to move the feet in a choreography and it wont let me, any ideas?
  7. does it help at all? or is the file missing?
  8. nope... still doesnt work.... maybe this recording would help explain things, although i am terrible at doing things like that. lighttrouble.zip
  9. the image is in there, and it is not set to none.... actually, i have the light set to follow a bone on the larger model (the light is not of its own model).... may that be the problem?
  10. ok, maybe i should send one of you two the model with the light... but who wants to volunteer? PS. im only choosing u 2 because i can trust u, as in to like not just take the model and sell it on the web, like other people would. maybe you two could figure out the problem, because i did what you said, and nothing works. just let me know who wants to try it out for me, if you do, that would be great. thanks
  11. alright, there is an image that i am trying to use within a light (u predator fans should recognize this) and the light type is a Klieg when i place this image under the light in my model, everything seems fine, yet when i render it in choreography mode, the three dots never appear on anything the light targets... i know this may be confusing, but if anyone is good with this stuff, please help me out thanks
  12. yes, i did everything there was to do, all on Firefox, and it still hasn't shown up (for over a month now).
  13. i already did, and it never showed up
  14. cool! i was wondering how to keep the liquid concentrated like that, and not like a dozen particles all over the screen
  15. thanks, is there also a way to keep the particles from going all over the place without having to use a model within model aspect? just curious
  16. i was wondering how to get different properties of a liquid, for example, if i want it to be oozing, like blood or lava, and splashy, like water... by the way is there a way to cease water from emiting? i cant seem to find an option for it, and if not, will you come up with an update concerning a way to stop the liquid? thanks, i am excited to have liquid in the animations!
  17. crud, sorry to disappoint you but..... now it is back to its stupid thing again, and i have been switching the back facing polys on and off, and it does no good. here is what it looks like when i render it in final: Here is what it looks like in shaded, WITH polys: here is what it looks like WITHOUT polys: here is what it looks like when i am modeling it (shaded and wireframe): It is like this in every project, model, or whatever i use or make... i need help, again. sorry again for this issue.
  18. wait.... never mind, lol
  19. well, i started the v14.0 A:M.... there was no activation screen
  20. it is just a normal sphere, here is what it looks like:
  21. what do i do? i mean, i bought it, i have the code, but where do i activate it? (hash update)
  22. i might have asked this already but, how do i add movies to the A:M films area? i think it was by sending it to someone and then they would upload it, but it never got on...
  23. i dont understand.... i make it 100% transparent, 25% spec size, and 100% spec intensity.... and no matter how i render it i still cannot see the spec on the sphere.
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