sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Nichod

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    Brian Hinton

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  1. Sorry for poking in on this thread and going slightly off topic, but I'm researching Render times and it seems like its appropriate. Is the A:M hair creating actual geometry at render time? I was under the impression that it was a simulated effect.
  2. I am curious what rendering times are like now. And if they have been improved. It was one reason I left A:M for other software, the rendering times were unreasonable for a fully AA frame with reflection/refraction enabled. As an example.
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