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Hash, Inc. - Animation:Master

Technodandy

*A:M User*
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Posts posted by Technodandy

  1. I'm not sure I understand what you are trying to do. I think you are missing a step when deleting half the circle/sphere, there's no need for dangling splines, unless I'm missing something here. After lathing your circle/sphere and deleting half of it, you need to break the spline that AM keeps to continue the loop (it depends on which half you are deleting, side or top/bottom). You can also select half the circle/sphere and copy/paste it. If you are trying to close the flat side, you need a 4 pt spline, using the 2 middle cp to close the loop and deleting the ends after you attached the cps.

     

     

    Hi Mark,

     

    That was it. I new it had to be something simple. I was just one step away from doing it right.

     

    Thanks,

    Technodandy

  2. Damn, you mean there is no key you can hold down to maintain curvature while deleting splines ...........Smile...............

     

    Michael

     

     

    Exactly the solution I was hoping for Michael but the other solutions will work to eventhough they are not as straight forward as I would like.

     

    Thanks everybody, but if anyone knows if there is some key for maintaining curvature please let me know.

  3. I just got it back.

     

    I had to RUN: regedit and look at

     

    "Regedit hkey_current_user/software/hash inc/animation master 12.0/toolbars"

     

    What WillP said earlier. But he was not clear on what to delete in that folder. So I just Deleted it all. Now i have the very first configuation. That gives that menu bar back.

  4. I can access the Toolbar option panel by right clicking in a blank area in the AM Icon menu bar that give me. Veiw ? Toolbars > Customize...

     

    but it will not reset.

     

    Alt-H just makes my project window be able to slide around on the desktop.

     

    I tried saving my project in V 11.1 hoping it would remember the settings but when I start V12.0t it still does not remember the default settings.

     

    Are there any factory presets?

  5. I can get to the Tools menu and click in Costomize the give me some choice boxes but when I close it the check for menu bar will not reset.

     

    The menu bar I am trying to get back is standard Menu that is in every program and Browers and it was in by AM program until resently. I must have click it off by accident. But I don't know how.

  6. I do not know what you mean because the first thing you said "Tools->Customize->Toolbars" is the part of the menu bar that is missing so I can not click on it. Second "Regedit hkey_current_user/software/hash inc/animation master 12.0/toolbars" has so many parameters I do not now where to look.

     

    I do have a copy of Version 11.1 and the menu bar is still there. Look at this image.

    post-8231-1140332435_thumb.jpg

  7. Well I have be working right along off and on since my last post. I have two question maybe someone can help me with.

     

    1. Is there a simple way to set a Control Point's manipulators arms to a default or neutral state so I can reset one or many control points a smooth unbiased state. I need a good starting point to clear surface ambiguities ware there are unwanted right angles and cusps.

     

    2. I some how lost my main "File Edit Veiw Tools Help" on the top of my project window. I can not find the option or preperence to get i back. When I open a newly installed AM program it is there.

  8. I have been hacking away at this for a few weeks. I guess I will have to change my geometry radically again. This is the closest I got to the way it actually looks but these creases would not smooth out. I have to find that good starting. Maybe I should make two models and place them together.

     

    Technodandy

  9. OK, I got a shaded wire frame image for you Ken.

     

     

    [attachmentid=12401]

     

    Hi Eric,

     

    I saw this aircraft on display at Chanute AFB in Ill. I use to march by it in the morning going to the USAF fire protection training school there in 1969. By that time it was no longer being used it was obsolete. But the size was so impressive. It was bigger than the B-52. I remembered it from the movie “Strategic Air Command” starring Jimmy Stewart.

     

    There are six 28 cylinder air-cooled engines driving 19-foot diameter propellers in the pusher configuration. I am now trying to figure how to mate the engine with the wings right now. Besides the air intakes you see in the wings right now, there are others under the wing, rapped around directing the air to the engines.

     

    You can see two out riggers; they are the housings for 4 more jet engines added to later model modifications.

     

    Technodandy

    post-8231-1134946117_thumb.jpg

  10. Well, I actually started making this project with Truespace 6. I am still in the middle of it but Animation Master is easy to model with and I am not having problems with system crashes as I did with TS Nurbs. The spline base form of modeling seems to work much like I expected TS Nurbs should have worked. They are not the same but I think some of the approaches to this project I could apply in TS too. If I cannot figure out how to do something in TS I can quickly make it in A.M. and export it.

     

    So far though, I have been able to model the B-36 in A. M. without any system crashes distracting me from my task. Mainly because I think this application is so well thought-out. So I am starting a new string in this forum and resume my quest of making the B-36 in A. M.

     

    If anyone wants to know the struggles I have had with this project in Truespace, go to their forum and look at my threads there. I will be still posting things there too.

     

    I like the rotoscope way of tracing a model; Truespace is not as easy to set up.

     

    Here is where I am starting in A. M. The following images shows my progress.

     

    The first image is the model being traced from a rotoscope. [attachmentid=12395]

     

    The second image is the shaded bird’s eye view. [attachmentid=12396]

     

    If anyone would like to give me some pointers I am all ears. I am still green with A. M.

     

    Technodandy

    post-8231-1134939131_thumb.jpg

    post-8231-1134939156_thumb.jpg

  11. When is Version 13.0 offially out? I just bought Version 12.0 in September 2005. How long can I download upgrades before I have to pay $99 dollars?. I think I have Version 12.0o now.

     

    Technodandy

     

    P.S: Count me in in any case.

  12. I like it! Two things; as the plane passes adjust the audio track's speed so you can hear the doppler shift. The turn is a little too tight. I think it should bank a little more as ir slides a little more into the turn.

     

    Technodandy

  13. Cool, the Video looks and sounds good. I am getting more and more impress by this program. The learning curve is seems a lot shorter than Truespace and Poser. The tutorials avalible are very helpful.

  14. Hi

     

    I have a funny story about a C 130 that I witnessed at Clark Air Base in 1970. I was parked on a standby hardstand in front of a C 130 when the engines were being turned over. A Step Van carrying the crew, backed up into the prop wash with it's rear doors open. I could see the hats fly off of the Airmen inside of the step van cab: they spun around like something being stirred in water. After a few cycles of the hat spinning around, the front winshield blew out and the hats and every loose object in the cab landed on the ground with the windshield in front of the van. No one was hurt just a little shook up. The hats spinning around in the cab looked like something out of a comedy.

     

    Technodandy

  15. It's taken "me" some time (a month or two or....?) to get where I'm at but I only work on it 2 to 3 times a week for a couple hours on those days and I haven't planned it out so I end up redoing and redoing...so if you have the time you can definatly go faster than I, and I'm in no rush sense I'm doing it as a hobbiest.

     

    Michael

     

     

    I am also going slow on the B-36 and going down many wrong paths and had to redo and redo. I have been posting my progress on the Truespace forum Check it out.

     

    http://forums.caligari.com/discus/messages...html?1120101604

     

    I am going to give it a try here. It seems a bit more straight forward.

     

    Technodandy.

  16. Thanks again Rodger, your suggestion got me thinking so I made the trouble area in the round windows into frames that are not attached, just in case I want the windows to be part of a special effect like getting blown out, or whatever, it helped with the creases also.

     

    Below is an attached mov file (low res) of the props chaging pitch (0-90 deg.)

    I have to rework the blade positions and part of the cone to look more realistic.....

    I made 1 pose slider that will work all 4 props (16 blades) at the same time and I also made individual sliders for effects durring animation.

     

    Next I want to post a pic of the cockpit/crew cabin area,

     

    Take care.

    Michael

     

    I am building a B-36 in Truespace but I am going to attempt it here. How long did it take to get this far?

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