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Hash, Inc. - Animation:Master

Technodandy

*A:M User*
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Posts posted by Technodandy

  1. Hi TimeLord,

     

    Good looking work with your Golden Gate Bridge. I am trying to gleen some ideas from the progress you made so far. I have many idenical sections in my Carousel house project and I am trying to do duplicate them but the high my patch count gets the slower the proces goes. The idea of using the action window to do this may help. Right now though, I am toying with the idea of making a copy of a section changing its angle and making a seperate model for each.

     

    By the way, on your bridge you may be able to apply the ideas I been trying for my project. I will be covering my model with scores of lights of differnet colors. I am using bone Light objects.

     

    Technodandy

  2. I just hit me, I can't wait to try it when I get home. Someone tell me if I am wrong.

     

    What if I make each section of the building a seperate model keep the model static where it is not required to animate or embellish. Then assemble in the Choreograph window.

     

    Would the speed up the above operation?

     

    Technodandy

  3. What is the patch count?

     

    Have to tried switching to wireframe mode?

     

     

    Yes I have tried in wireframe mode. I can manipulate the model a little faster but it still seems slow when I copy or paste anything in or out of the model. When I added the roof to this building I had to build it in another model window and paste a copy in the building's window. I had to wait 5 minutes for it to finished pasting in. But still it only took 30 seconds to render each of these images.

     

     

    [attachmentid=20962] [attachmentid=20963]

     

    Can anyone tell me more?

     

    Thanks for your help.

     

    Technodandy

    post-8231-1159417131_thumb.jpg

    post-8231-1159417153_thumb.jpg

  4. Hi Everybody,

     

    I am glad I have time to get back into this so I can learn more about A:M.

     

    Well I was going along fine the past week building this model in the modeling window. Everything seem to be working out.

     

    [attachmentid=20957]

     

    As you can see in this rendered image, the building has repeatable sections. So to save time I just built one section then copied, pasted and I translated the center of the object to the center of the round building and rotated the copy and then did another iteration.

     

    By the time I got to my third panel rotation I noticed the process was slowing down as I increase the number of panels.

     

    Now I have a half circle of identical copies and the computer slows down so much that I can not even make a control point in the modeling window without waiting ten minutes for my computer to let me do the next thing.

     

    The funny thing is, when I render this model in the modeling window, the rendering process is still quite fast.

     

    When I am building in default mode it is very slow, too. I must be doing something wrong.

     

    The building process is way slower then the rendering process now.

     

    Can someone help me with this?

     

    Technodandy

    post-8231-1159392562_thumb.jpg

  5. Hi all

     

    I have a lot of time on my hands again so I can start where I left off. I am trying something a little different.

     

    I been thinking about these colored light bulbs I want to use on this project and I think this is the right look I want.

     

    I put each in a glass globe in the Choreography window.

     

    I can adjust the intensity of the light object in Project work space. "Hierarchical lights" tied to colored light bulb objects.

     

    With light bones in bulb mode I tied them inside of the bulb objectd. The surfaces are diffused to the color red, yellow or white, the colors I want to work with. The bulb object act like color glass with a surface transparency of 50%. Beyond that the bulb disappears to nothing or at zero transparency it cut the light off. I adjust the surface translucency give the bulb a more uniform look.

     

    It will need a little tweeking though.

    [attachmentid=20695]

     

    Technodandy

    post-8231-1158633634_thumb.jpg

  6. Your C-130 is looking good. I am glad to see progress. I am still working on the B-36 but it had a few interations and I am presantly side tracked on another project. I hope I can get back to it.

  7.  

    I have two question about exercise 5:

     

    I had problems with Copy Keyframe to Paste Mirrored. It seemed to only copy the null positions accurately any secondary actions it did not transfer. Is there are something I forgot to do or should it be that way?

     

    When I added the thumbs up, all of the right hand cycles from "00:00:00" to the "thumbs up" erased . Why is that and how can I prevent it?

     

    All of these I had to corrected in the Choreography window frame by frame.

     

    Technodandy

  8. Leo and Rodney,

     

    I am back, I have been busy the past few weeks I have been building a new computer. I just got it working right. So I am back in business. I can render a lot faster. I can render the last exercise 3 seconds a frame instead of 1 min in a half. I can't wait to get back to work.

     

    Did anyone get to answer the question of exercise 5 that I had?

  9. Maybe I can decrease the transparency when the Light bone is on and raise it Light bone object is off so you cand see the glass of the bulb. It seems to me it will be a little work like having two faders bring up and down the properties of both states.

     

    Am I thinking on the right track?

     

    I thinking it will be a long render also. I will have more that 24 lights per rib and there will be 13 of those.

     

    thats ninety-six Light bulbs.

  10. I am experimenting with this model to see if I can make a light bulb glow in a glass globe.

     

    The first image is the real objects I am trying to imitate.

     

    [attachmentid=15597]

     

    The second image I am trying to make is a night scene with light bulbs in the globe the only light sourse.

     

    [attachmentid=15596]

     

    I have plenty of light but maybe the bulbs have to glow more.

     

    Also I like to be able to see the light bulbs in ambient light when the lights are turned off in daylight conditions. I do not want to swap the Lamp bulps with another bulb model without a light in it. I want the same model to show proper surface in both on and off conditions.

     

    Does anyone have any suggestions?

    post-8231-1143776352_thumb.jpg

    post-8231-1143776442_thumb.jpg

  11. Rodney,

     

    Sorry I just got around to reading your last post on this subject from the New User's forum.

    This clears up a lot of questions of mine when you answered this question.

     

    "Can anyone tell me if I made several copys of a group and want to fix a flaw in the original does AM have a option that will pass the change to all the copies?"

     

    You said:

     

    Only if you are building your model in a Choreography window.

    Try this and you'll see what I mean:

     

    - Create a simple model

    - Save the model

    - Drag and drop the model from the Project Workspace listing to a new Choreography window

    - Drag and drop the model a few more times in the Chor to create more instances of the same model

    - Arrange them as you see fit

    - Now... edit the original model.

     

    You will observe that the change you make in the original effects all instances of the model in the choreography. Some people like to build their complex models in Choreographies just for such reasons as this.

     

    When you get the model as you like it you can export the Choreography to a model by Right Clicking and Save As Model.

     

    Hope that makes sense.

     

    Thanks it does make sense.

     

    Technodandy

  12. Name: Daniel Michael Lisa (Technodandy)

     

    Exercise Completed: Exercise 5

     

    Date Completed: March 27, 2006

     

    Instructor: The People of the A:M Forum, Martin Hash's Book and Hash, Inc. Video Tutorials.

     

    [attachmentid=15461]

     

    Take a walk

     

     

    Hi all,

     

    I have two question about exercise 5:

     

    I had problems with Copy Keyframe to Paste Mirrored. It seemed to only copy the null positions accurately any secondary actions it did not transfer. Is there are something I forgot to do or should it be that way?

     

    When I added the thumbs up, all of the right hand cycles from "00:00:00" to the "thumbs up" erased . Why is that and how can I prevent it?

     

    All of these I had to corrected in the Choreography window frame by frame.

     

    Technodandy

    Exercise_5.wmv

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