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Hash, Inc. - Animation:Master

Robert-Jank

*A:M User*
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Posts posted by Robert-Jank

  1. Hey holmes need any help with the dragon bit? I'm not quite sure what im supposed to be doing but if you need any help on that i will......if not then just tell me and i will start writing out another scene......only a few more left =[]

  2. Ok I am confused four posts up you say your computer does not like ver 13?

     

    "Hmmm....too bad i cant help.......it might be interesting....but my computer doesent like version 13.....and i mean it REALLY doesent like it........lol.......anyways....good luck all......"

     

    If so post a report and it will probably get fixed.

     

     

    Then here you are asking how much ver 13 cost?

     

    So how much is the version 13 cd?

     

    So do you have ver 13 or not? and if not how would you know your system would not handle it?

     

    Well i was using the downloadable version one "Latest info" forums.

  3. Hmmm....too bad i cant help.......it might be interesting....but my computer doesent like version 13.....and i mean it REALLY doesent like it........lol.......anyways....good luck all......

  4. so.....the bones show up in the model window but not in any other?

     

    That is strange

     

    Hmm...okay....is it possible that...there are "2" different thom models.....and the one you edit in the model window is a dirrerent one?

     

    Did you save the thom model (the one with the bones showing) as a different model....

    cause that could cause a problem....all you would have to do is import the model with the bones showing.....

  5. Here it is!! At last....i hope you guys like it! :lol:

     

    Level: 9

    Quest: Dragons

    Zone: Gillikan Country

    Location: Woot falls into a big creves and is surrounded by sleeping dragons…

     

    Woot is surrounded by a bunch of sleeping dragons…

    Woot must sneak past the dragons until he gets to some stairs that lead upward…

     

    If: Woot accidentaly Touches a dragon OR a pile of rocks(Have these random around the room I guess) Dragons wake up, Say “Arrrgh Intruder!” and throw Woot in prison.

    The Jail cell is wide with steel bars going across it…there is a big lock with a steel door in the center…Woot must find a “Rusty Nail” on the floor around him and use it to Pick lock the door.

    After Woot gets out the process must be repeated until Woot succesfuly sneaks past the dragons…

    NOTE: THERE IS A CERTAIN PilE OF ROCKs THST YOU CAN SEARCH…ONCE SEARCHED YOU WILL FINDA “HEALING STONE”

     

    Once Woot gets past the dragons and goes up the stairs he will come to a wide cavern…inside the cavern are 5 pillars…that are surrounded by NOTHING(IN other words if you miss the jump you will fall down to the first floor where the dragons are and the dragons will wake up and throw you in prison)…Woot must succesfuly jump onto the pillars one at a time…now the trick is…thes pillars are not standing still…they keep moving up and down at a random speed…now in order to succesfuly jump across you need to wait for the pillars to be exactly at the same level…if they arent then you fall down…

     

    Once across the other side there are yet “MORE” stairs…but this time they go to a lower level…once Woot is down there there is a maze…a rocky maze…the maze isnt very difficult with only a few turns and twist and dead ends…the tricky part is…there are dragons in it…now the maze is made in such a way that the dragons can walk righ past you while your waiting at for them to pass(For example, you walk to the end of your lane, in the maze, you have the ablitly to move the view of the camera to look around the wall, ok, so now you see a dragon coming...so you decide not to go…you need to wait until this dragons passes you…then that is your chance)…once they walk by…that is when you must go…for the dragons will only catch you if your in front of them…do this until you get to the end…

     

    Now once at the end of the maze you will find a wounded dragon…the dragon pleads for help…and tells you that he hid a “HEALING STONE” in the dragons chamber…now if you don’t already have the stone then you must, unfortunatley, go back…or you can continnue and leave the dragon…

     

    Now if you healed the dragon you wont go unrewarded…..Not only will the dragon fly you around to any of the places you have already been, but the dragon will also give you a new pair of boots called “The Boots of Lightness” these boots will allow you to actually walk in the air for a second or so…(Perhaps have variouse places throut the map where you will need to use these to get a certain item….now of course the items isnt essential…just money or something like that, food maybe.)

     

    Ther are some stairs right next to the dragon…fo up them and you will come out from behind a waterfall…go back under the waterfall to get to the dragon again…

     

     

    Well that about sums it up…I did my best….hope ya’ll like it.

  6. well...holmes..better just add it to the wiki....it seems pretty good the way it is right now...and i seem to be better at making the scene from scratch....im just not very good when it comes to adding on....=(

  7. i see...thanks for that homeslice...i havent been able to work on that latley, i've been pretty busy trying to get my american passport. Not to mention my internet isnt all that good either.

     

    Ill try and see if there is anything i can do with that but it already looks really good.

  8. I havent been working on this latley...but here is something just to let you guys know im not dead.

     

     

    Level: 12

    Quest: Captain Fyter

    Zone: Munchkin Country

    Location: Munchkin Forest, along the path to Nimmee’s old house?Group encounters a rusted tin man who is an exact duplicate of the Tin Man, this is Captain Fyter?Player must oil Captain Fyter so he can talk and move.?Captain Fyter tells his story about he and Nimmee.?Captain Fyter will join the group if Player asks him to.

    Models Used: munchkin country forest path scene, axe, oil, trees, (not sure if I got all of them..)

    NPCs: captain fyter, rabbit

    Notes: Hope you like it.

     

     

     

     

     

    If: player try and talk to the rusted tin man he will not respond….and it will say “It looks like he has rusted pretty badly.”

     

    If: players use oil on him, he will then be able talk.

    After his story about nimmee and himself.

     

    The goup may ask them if he wants to join.

     

    PlayersA_a1 – well that an interesting story. How would you like to help us find nimmee?

    PlayerA_b1 – errr….we must be going….

     

    Captain FyterA_a2 – oh that is a lovley thought I think I would love to come with you!

    Captain Fyter!_b2 – Hold it right there!!! If you want to go on without me then you must first beat me at a wood chopping game!

    I will not let you leave without me!

     

    The game will be quite simple….

    The view will be from a top shot looking donw on the trees…..players must go to trees and chop them down 1 by 1 the person with most logs at the end wins…and we already know the outcome of both of them.

    I guess we could also have the rabbit be the one to explain the rules to them as well.

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