sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
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Hash, Inc. - Animation:Master

Russ

*A:M User*
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    mobstah@hotmail.com
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  • Interests
    Creative Artwork, Web design, Animation.<br><br>I am a part-time music producer also. Email me for tracks!
  • Hardware Platform
    Windows
  • System Description
    P4 3.2ghz 1GB RAM Radeon 9600 (excalibor) Over 300 Gigs of HD space

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  • Name
    Russell Ashton

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  1. WOOPS!! MY BAD!! ----------- I didn't read the 2nd and 3rd pages of this thread! lol (Shame on me) The final pic looks perfect... very well done. What a plonker i feel! ...D'oh!
  2. *post removed* that'll teach me for not reading the whole thread! lol
  3. I quite like it. If you're happy with the animaton, how about messing with the Camera a little? Swing the camera around your 'legs' model, get a feel of how they look from all directions, that's what i've been doing. I've only been using A:M for a few months (only just bought v12 recently), but i've found that playing with the camera really adds a Cinematic edge to the animation, it only takes a second too! nice work!
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