Odog2020
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Posts posted by Odog2020
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well, I have to say I like this version of the crash, it kind of answers unanswered questions. Anyways, good as always,
any news onthe case
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Actually, there are very few spines throughout the whole model. The front, back only have 8 CP's, and the corners ore only 10 CP's, so I don't think i would be able to constrain the vehicles to any splines cause there are none in the middle of any of the straights or corners. But I will see what I can do when I add the grandstands and the infield walls.
Thanks
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Well, I wanted to recreate some races, so I thought I would need a track.
Anyways, I was trying to put the sedan on the track, and since the tutorial resourses page is down right now, can someone tell me how to make the track a surface that another model can not fall through, I am having the hardest time figuring that out. Thanks
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That was a cool clip, and I thought it was good. The only thing is that a fire of that size should probalby be blowing alot more smoke. But it is great.
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At work my cpu has two screens, that is really helpfull
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Have to say, the models look great. I like the animation too, it looked really smooth, but the only thing, I think is that the straps started to lift before the chain. but maybe I am seeing things kind of tired.
Well good job, can't wait to see more
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After going to the Dan Holtz's Race Experience, I decided that I would model the Mesa Marin track. one reason is because I almost broke the track record in a car with only half the horse power. The other reason is the track is scheduled for destruction this month. So I decided I would carry on the legacy.
I need some help with some things,
first I rotated the straights at 7 degrees, and the corners at 18 degrees, that is what the track has, but it looks like it is way more angled than that. When you use the rotate manipulator, and input a number, is that the actual real world degree, or is it different on this program? Any who, here is the still of what I have now, help would be greatly appreciated.
[attachmentid=10745]
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Names: James A. Owens
Exercises Completed: All
Date Completed: 22 October 2005
[attachmentid=10743]
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Names: James A. Owens
Exercises Completed: 1-10, 12-19
Date Completed: 22 October 2005
This video is small, there is a lager on on My TAMO page
[attachmentid=10742]
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Names: James A. Owens
Exercises Completed: 1-10, 12-19
Date Completed: 22 October 2005
This video is really small, I have posted a larger file on my TAMO page. My TAMO page
[attachmentid=10741]
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Names: James A. Owens
Exercises Completed: 1-10, 12-19
Date Completed: 22 October 2005
[attachmentid=10740]
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Names: James A. Owens
Exercises Completed: 1-10, 12-19
Date Completed: 22 October 2005
[attachmentid=10739]
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Names: James Owens
Exercises complete: 12
Date completed: 20 October 05
[attachmentid=10699]
[attachmentid=10700]
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I just watched the videos, my first question is was the plane moving or just the camera?
I did think the take of was really cool, but just like it sais higher in the thread it does take longer for the back wheels to come off the ground, and the turn was a little sharp, probably would have caused the plane to go into a stall.
All in all, you are doing great, can't wait to see more
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I am not to familiar with the sword from FF 7, but a few things that I noticed when I opend the picture;
-The angled edge of the blade is wider in some parts, not even I think this would throw off the weight of the sword
-The green circle, or stone seems to be imbeded further in than the red one
-The blade also extends past the hand guards, again i am not to familiar with the sword
-I also think you should move the handle a little to the right, to center it more
-it also looks a little 2D maybe you should post a picture at a different angle, you could get more advice that way.
Good job so far.
james
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I have to say that I like it, maybe dark and scary but I like it. And I like the way you put the A:M picture on the computer screen.
But my favorite is that your floor doubles as a coffee machine I want one of those
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Dang I must have slipped into a black hole or something, cause I missed alot on this thread. Anyways, good as always, I haven't got to watch the videos yet, but I will when i get home today, CPU at work doesn't have quicktime Anyways, I know you said the runway wasn't yours, but it is the cleanest, glossiest, most reflective runway I have ever seen, and I have seen alot, from Hawaii, to Iraq, and inbetween. Anyways, I will check out the videos later, and i don't think Tom should fall out, maybe shaggy, or what we talked about before in the thread, well see ya, I will start working on a Paratrooper for you, if you like, may take a while though, not to good a moving splines
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well, i instantly thought of swiss cheese. But now I am thinking old rusted pipes Or swiss cheese that was used to make pipes
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those windows look a lot like stacks of TV's.
Yeah, thats funny, it does look like you have a lot of flat screen tvs. But the room looks good to me, but maybe you should put some images behind the windows, like landscape or trees, or even a street light if it is at night. Well, good job.
James
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I have to say I like the picture, but they look more like bubbles instead of solid balls. I think, and I may be wrong, that you have the transparency of the balls turned up to high, but I am not to sure, I am still only a beginner.
James
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my only problem is the empty space where there's supposed to be a joint
I don't know, I like the look of the space where the joints are supposed to be, it looks like a way futuristic magnetic field, something a mastermind would create.
I kind of like the hands, without the fingers, even though it would clash with my previous statement. The eye brows are kind of funny, but again, suspended in mid air is great.
Keep up the good work, looking forward to seeing him in action
James
This one's for Ken and James
in Work In Progress / Sweatbox
Posted
man, i loved it, the expression on he had was great