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Hash, Inc. - Animation:Master

KBaer

*A:M User*
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Posts posted by KBaer

  1. I have just posted a new Studio Spotlight on the Hash web site.

     

    This time we focus on Momentum Animation Studios in Melbourne Australia. They have been using A:M in production since 1996, and have produced an amazing portfolio of great animation. Included are several films and commercials, some of which you might not have seen before. Be sure to check out the link to their web site as well, they have many more examples of their work there.

     

    Check it out at:

    http://www.hash.com/news/articles/momentum/

  2. Before I tried Animation Master, I was overweight, had no friends, and couldn't dance. Now, after buying Animation Master...well..those things are still true, BUT, now I can make way-awesome animations. Thank you, Animation Master!!!

    Great quote! But, you didn't tell us your name. Please make sure to put your name on your quote. Keep it coming!

  3. As part of our new marketing push, we are looking for user

    testimonials. We want unequivocal (no 'if onlys' or 'buts')

    testimonials from satisfied A:M users. We are going to post them to

    reassure new users, and attract prospective users.

     

    If Animation:Master is your 3D tool of choice for your studio, your

    school, or just for fun, we want to hear from you. Please post your

    testimonials right here in this thread.

  4. Last night I was looking at an old Apprentice tutorial tape with Martin in his 20's!

    Does he say, "See you in cyberspace, man!"? :P

    No, this was about 4 or 5 years before that, in 1988.

     

    We have animation that dates back to 1987. It's really amazing when you compare it to what other CG was being done on personal computers at that time. Back then, seeing CG in commercials was still pretty rare. Reagan was still president! :-) Man, we've been doing this a long time. I'm really looking forward to digging this stuff up.

  5. I've kind of been the official company archivist (I guess my History minor in college gave me the bug to keep track of history). I have a lot of stuff on video that I want to migrate over to Quicktime and get online. Last night I was looking at an old Apprentice tutorial tape with Martin in his 20's! You'll be seeing this stuff in the coming weeks and months.

     

    Stay tuned!

  6. It was called "Balls and Blocks" and I am in the process of resurrecting it along with many other great animations from "the old days". It was done by Allen Coulter around 1993-94 probably with A:M version 2.

     

    It's on a couple CG video compilations. I saw it in a tape called "Animations for Kids" or something like that when I was at the last SIGGRAPH. It was playing on a tv in one of the book sales areas. It made me pretty happy to see something done a decade ago with A:M getting shown so prominently at SIGGRAPH. It made me reflect a little on how long we've been doing this.

  7. like balls and blocks man since i misplaced my video tutorial from v4 I haven't seen any of those old shorts.

    I am planning to resurrect many of these classic animation gems in the coming weeks. We're in the process of revamping our animation area of our web site, and I'll be very interested in getting new and old animations that we might not have seen before.

  8. That's great stuff!! The swf file was a little blurry, I'd love to see it as a higher quality QuickTime. As we revamp the Hash galleries, I want to make sure we get some of the older animations too. A lot of people assume that all of the best animation was done in the last year or so. There are films and commercials done with A:M, that are great and are were done a decade or more ago. Now that more people have broadband, it's easier to show them. It's also a treat for us who haven't seen them before.

  9. From: "noa noa" <noanoa979@hotmail.com> noanoa979@hotmail.com

    Date: 2004-2-11 15:05:03

     

    Fantastic! This is the kind of info that I'm really curious about! BTW, just curious if people have a preference of font size? The font size

    on the article seems a little larger than most web copy sizes. I know,

    nit-pick, nit-pick, nit-pick...

    I used 18pt, the same as I used for my History of Animation web pages. It just seemed more readable to me, but I'm pretty new to web authoring. I guess I'm an old guy like Steve Anzovin :-).

  10. OK, as might be predicted, about 30 seconds after I posted the Avalanche article, I got an email from Jeff Bunker answering some questions I posed to him several days ago. So, I have revamped the article and incorporated his comments (which are fascinating!). So, even if you read the original version, go back and check out the new one.

     

    Like I said, I plan to write up more Studio Spotlights in the coming months. Some of the upcoming spotlights will be on Momentum Studios, and The Soulcage Department.

     

    Enjoy!

  11. Some of you may have noticed we've been doing a little housekeeping on the Hash web site lately. We have freshened up the A:M User links pages, particularly weeding out outdated links. We've added a few new pages, but we'd like to add some more soon.

     

    If you have a site with images and animations made with A:M that you would like us to link to, please send you links to me (baer@hash.com). Also attach a thumbnail image (160x120 pixels).

  12. Hi Folks!

     

    Dan and I are in the process of writing uponline docs for the new A:M v11 features. Some of you have made some amazing images with the new Hair tools. There are some great examples in the v11 Alpha forum, but we'd like to get the latest version of those image, and maybe a little higher resolution. These will be web based docs, but we'd also like to get good quality without a lot compression artifacts. If you have a higher resolution image that we can use to print posters (usually 1200x1600 pixels), we could use that too. We'd also like how you'd like your credit, and of course permission to use it for docs and for print.

     

    Please email them to me (baer@hash.com), but it would be cool to see them here in this thread too for all to see.

     

    I can't wait to see all the cool image you guys have!

  13. Well yes, I got 2 new Hash pamphlets actually, yesterday.

    Good idea to send a newsletter. I'll bet it's a Ken Bear initiative...

    Either way; it works.

     

     

    ta,

    Arthur

    I can't take credit for this one. We usually do an update mailer every year (for the last few anyway). I think Steve did most of the of the leg work on this.

  14. I've updated the News page (you see, I told you it was going to be updated! :-). I added two new links, and I also added a link to the Non-Linear Animation link. The second link is the introduction to the NLA panel, and you can hear for yourself what Gordon Cameron (the moderator from SoftImage) says about Animation:Master and NLA. This was significant, becuase it was the first time Hash was publicly recognized at a major computer graphics conference (SIGGRAPH 2001) for its contributions to computer animation, namely Non-Linear Animation (which we call re-usable Actions).

  15. How about popping out a link to the news in the home page than just in the side navigator. It will be more visible to webbrowsers. I think it's a great ad. I never knew there's an AM work for NASA!!!

    It's the What's New button in the Bulletins section.

  16. The secret to finding deals on production animation art is eBay. Try this link.

     

    http://search.ebay.com/ws/search/SaleSearc...=1532&catref=C1

     

    I've bought a few things at animation art galleries, like my signed Preston Blair Screwy Squirrel production drawing from 1945, but I've found stuff just at good on eBay. If you know what you're looking for, and don't fall for reproductions, or postings from the expensive galleries, you can get great stuff. I've gotten a Tex production drawing as low as $40. I think Martin got ALL of his cels on eBay.

  17. Thanks for the positive feedback! Here at Hash, we're all about the animation. Back when we started in 1987, if you wanted to do animation, it usually meant you had to have film equipment and other expensive supplies. By bringing animation to the computer, it actually made it less expensive to make animation. Of course, that wasn't true with the workstations. We were really the only product that promoted storytelling rather than special effects.

     

    It's been pretty exciting seeing CG animation become mainstream. But, I am still a big fan of traditional forms of animation. Both Martin and I collect animation cels. We have a pretty big collection at the office (mostly Martin's). I've been collecting Tex Avery production drawings and cels over the last few years. I think it's really important for animation students to become familiar with classic animation. There's a lot to learn from it.

  18. My "History of Animation" lecture is now available in HTML on the Hash web site at:

     

    http://www.hash.com/lectures/histanim/page1.html

     

    It covers the beginnings of moving images, film, the early studios, Disney, TV animation, and computer animation.

     

    I originally wrote this lecture for a local college computer animation class, but I thought it might be good to have as a resource on our web site. I plan to do the same to my "Evolution of 3D Animation Tools on the Desktop" lecture, but I have to convert some video to QuickTime first.

     

    I hope you guys find this useful.

  19. Hey Everyone!

     

    Since I aquired the duties of Director of Marketing, I've had a lot of ideas regarding marketing, and improving the lives of our users (I'm still working on getting all of you new houses and cars :-).

     

    We have a great community, and people post all kinds of new animation, and annoucements about great things they have done with Animation:Master. A lot that stuff gets posted to the Mailing List or Forum, and unless you are on them everyday, it might scroll past and you'd miss it. Well, to help remedy that, I have resurected the "What's New" page on the Hash web site.

     

    http://www.hash.com/bulletins/new1.asp

     

    This page will have Hash, Inc. press releases, reviews and announcements, but also links to articles about users and how they use Animation:Master. I'll try to catch the coolest stuff from the Forums and put it here. I plan to update the page a few times a week, so check in with it often.

     

    If you have a new animation, film, movie, or TV show you made with A:M, let me know. And if you won any awards for your films, lets share the joy! E-mail me at baer@hash.com with your news.

     

    This is just the first of many improvements to our web site that we have planned. Stay tuned!

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