More work done on the Strut...
DesertRose_Strut(2).avi
640x480, DivX, 404K
DesertRose_Strut(2)low.mov
320x240, QuickTime 6, 423K
I've gone and rendered Rose on a lighter background (as par JTalbotski's suggestion), re-boned the neck (it wasn't bending right), fixed the knees so they weren't wandering around on their own, and re-animated the hair (Sevenar, you read my mind ).
Thing's I'm thinking about doing: Adding a pair of gold tear-drop earings maybe, and boneing up the feathers so that they bounce a little (not a lot, though), but I'm not sure if it would really add to anything... Humm...
I guess the next thing would be to poke at a background for her....