sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Bobby

*A:M User*
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Everything posted by Bobby

  1. I get some ideas, thank you very much robcat2075. I'll update next time.
  2. Thank you very much robcat2075. My screen captured. my target 1. I want to fake the shadow on the road hit the model. 2. I want 2 cuts for this scene with this rotoscope, first a long shot and second a medium shot. I placed 2 cameras at same position but difference focal length, 29 and 145. (x5) When use the focal length 145, I scale rotoscope = 500% Every thing that what I want is very easy in A:M except the shadow on Front Projection. A:M can add new Property. Can I add new Property "Darken Mode" to the Ground?
  3. I used Rotoscope and Front Projection, placed Transparency Map in front of Key Light for shadow on the model. Used Light List to get shadow on the model but not on the Ground. This is my Animated gif. I can't find the way to fix(mix) shadow of model to the Front Projection, please tell me how to, thank you very much.
  4. I used image as a Rotoscope and the car move on the path. I moved camera to view the car at the same perspective as the Roto at each frame. (6 keyframes) I use Kodak EasyShare Mini M200 and Hugin for make panorama. I will try more thank you.
  5. Thank you, This is my test 02. It needs more camera keyframes for proportion and perspective, A big problem is how to make the shadow on the road hit on the car. Thank you.
  6. I made this panorama and used it as Rotoscope moved Rotoscope (right to left at 00:00:00 to 00:08:00) put model moved on the path (left to right) set camera keyframes to get good perspective (at 00:00:00/00:04:00/00:08:00) created small ground and constraint > Transtate To model set Option : Front Projection Target ON / Receive Shadow ON (for shadow) and Render to Files. (3 Passes) this is loop action
  7. I used Sprtite System created leaves for a tree, it's easy and look very good. I can use this technique in still images. But in animation it .... How can I freeze the sprite system? Thank you very much.
  8. I sorry, I can't explain detail in English. When use Filter > Animation > Optimize... (for reduce file size), GIMP auto set to combine. If I set to Replace it look like this.
  9. Type delay between frames in Layers. Thank you.
  10. I did it in another way. - created a spiral path, put the Coin move on the path. - created two separate actions for the Coin, Action1_Spin and Action2_LayDown. - put these 2 actions to the Coin and changed Action Blend Method to Add. - adjust the high of spiral path to keep the Coin touch the Ground. (frame by frame from start Action2_LayDown to end) Camera view. This is the Project file. CoinTest_a02.prj I think, I will Bake All Action and test with NewtonPhysics.
  11. I captured these pictures from " Hezarfen the movie " for study how to render like this with A:M. This is the linked. How to render like this? Is it a Toon Render with good painted Decal? Did they use Fog? (notice at far distance) Have AO in the scene or not? I tested Toon with multiple lights and Fog without decals and AO/off. It's not good enough. Please guide me how. This is my test and my setting. This is the project file. DogAndDude_Test.prj Thank you
  12. Happy Birthday to you. I love your works, I linked your and NancyGormezano web site to Thai3D artists. It's here. http://www.thai3d.net/web/modules.php?name...6856f136a2d847b
  13. This is my Try-out. I used Distort and Constrain to Path and fixed Ease = 0% at first and last frames. It's very difficult to write detail in English, This is the project file. ski_lift_embed_all__2re01.prj
  14. I get knowledge from Hash forum for a long time, but never ask or post because of my English language, This is my first post, please forgive me if I do something wrong. I get ... " ski_lift_embed_all.prj " ...used Dynamic Constraint, and here it is I'm sorry I can't explain in English, this is the project file. ski_lift_embed_all_re01.prj
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