Yeah, it's bulky compared to the other robots, but if you're not duplicating them, it's great! The materials are leaning towards photo-realism, too! Great work!
I am working on a short animation and am doing a run cycle for my character right now. How do I make a run cycle that looks believable? I want him to be running fast, but sort of hopping. He's pretty agile. Even a cycle sheet would be of help.