nf1nk
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Posts posted by nf1nk
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Strangly I am more interested in how he made the thing wobble, than the metal surface
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My wife noted that the hair on the eyebrows is a radically different color than the curly mass on top, "it looks dyed". could be the look you are going for though. all around very well done
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The green one, soon to be no 55. the one with the spline problems. THis model has some ugly internal splines that I can't delete ot AM crashes. but their are only two ugly splines and they are internals so they get to stay. also the ugly patch behind the cockpit is from another problematic spot where the software would not let me put a 5 point patch, period
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That is just awesome. That covers the d12, the d6 and d4 are easy, The D8 doesn't look too bad to make. I am just a little stumped on the d20, and the d10. then I can have a full set of D&D dice.
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well done. I agree with many of the previous posters that the room is too clean. I also feel like the walls between the stalls should be thinner (about 1" thick) with a monochromatic paint scheme. It would also be great if the grout was darker on the floor, unless you want the room to look new and clean. Remember a little graffiti goes a long way.
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As long as low res is the goal and its going to be textured anyways, couldn't the crease at the edge of the mask be handled as a texture map, as oposed to actual polys? Looks great in either case, I just have found smoother surfaces tend to be easier to texture and get good results. also when it comes to dumping polys for the hair you could model three or four strands on either side and model the rest as a blob.
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here is another test render of the planes including front and center my newest.
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one of the key things with those free webspace accounts is that most (all that I have found, but there could be one I don't know about)will require you to link to a html page as oposed to linking to the file directly. The is acceptable, but know that you have do it. It may save you some heartache later.
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The difference between the two reels is subtle but crucial the second one feels so much more professional, If I was going to add anything I might consider some sot of gas or dust release when the ball is dropped initaily, or some sort of volumetric effect on the projection when it first lights up, but not both. But I am very impressed the effect is very good.
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Its funny, but everyone I have shown the two planes to has liked the black one better, they say it is more space age. I still like the orange one (so much that I have rigged poses for all the control surfaces and corresponding controls), but it shocks me how much people prefer the black. On that thought does any one have any ideas as to how to have a black model that still can show shadows on itself? do I need to increase specular size to something ludicrous? or should I change it to grey?
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The afterburner is a streak emitter with a particle size of .6m with a transparancy that changes over time to 0% after 3 frames. Glow is set to on
the smoke trail is a different streak emitter with a 1.2m particle that fades in after 4 frames and fades out after 5 seconds
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I like this guy, one thougt ith his cartoony apearance don't be afraid to float his eyebrows off the face surface and hover them just over his eye, it would make them more expressive without worryin about clipping in poses.
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I like the neck, (I am Never happy with my necks), but I feel that If you are going for realistic the cranial size seems a little small (unless he is a cave man), and the crease between his pecks seems a little deep. other wise excellent. work
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A little rework on my afterburners and smoke and now I am pretty happy with the effect next to creat more racers
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This is what happens whn you try to make an afterburner effect without taking the aircrafts speed into consideration
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your spot with the missing patch looks like a spot to put in a 5 pt patch to do it click on each of the five points and the icon that looks like a pentagon should activate, when you click it, the patch will be made.
Also I don't think you uploaded the film you think you did, I got a short video of two balls falling and bouncing a little
Jet racer
in Work In Progress / Sweatbox
Posted
Here is the last plane and so far my favorite, I call it eh electric blue anteater. The cockpit section is far from finished and the engine isn't installed, but I love its funky shape.