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Hash, Inc. - Animation:Master

threedslider

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Everything posted by threedslider

  1. I am working hard on getting my 3D Editor that support only vertex and tri ! 😁 But warning it is unstable thought There is a screenshot here : Have a nice day !
  2. Thanks @Michael Brennan 😁 That I would like to show something but before that there are a lot of work to finish it thought πŸ˜… I hope to make a finish and a stable app too. Happy coding !
  3. Thanks for sharing @Michael Brennan !!
  4. Hello to all, I share my github for my various projects 😁: My Github From now it is very rough and wip ☺️ My main programming is C and C++ but I am learning other programming languages as wellπŸ˜… Thanks and keep it up for happy coding !
  5. Nice work to @robcat2075 and @Rodney !! And again good luck to all !! 😁
  6. But better maybe he means that to fix : #include <stdio.h> int sum = 0; int num = 0; int main() { for (int num=0; num < 5; num++) { sum += (num+2)/2; } printf("%d\n", sum); return 0; }
  7. Maybe it is fixed from this ? #include <stdio.h> int sum = 0; int num = 0; int main() { for (int num = 0; num < 5; sum = num++) { sum = sum + sum; } printf("%d\n", sum); return 0; }
  8. Good luck everyone who go into to Computer Science course I know something in C and C++, all are great programming language and very powerful too Thank you @Rodney !
  9. Thanks to all for your kind words 😁
  10. Hi, I need to make more to practice so I make a little bit more complex as a model for shoe 😁 Not perfect but I try it ! πŸ˜‰ Hope you like it.
  11. Hell ya ! I found on the internet an useful to resolve my UI and it works now ! 😁 Here is the info that explain very well : How to change dpi scaling settings in windows ?
  12. Hello all, I have installed for AM 19.5c on windows 11 and then suddenly my UI is so small now for text and picto, how to resolve this, please ? Thanks. See my attach from my screenshot :
  13. Wow ! So many way for Hash animation master ! Thank you for your useful info.
  14. Thank you pierrotsc !
  15. Hi all, I share you a simple Donut model and some screenshot
  16. Thank you for your tips Yes, not only transparent but shading not smoothly in some corner as here : From nose, there is some artifact so not smooth... But as you say it is a problem of OpenGL not final to rendering thought...
  17. Here the model Keekat : What do you think of that ?
  18. I have seen a model from sample as character on the face has some shading artifact ? Why? Can we eliminate this artifact by a better modeling ? What is your experience from this ? Thanks !
  19. Nice animation, I like it Thank you for sharing it. And Keep it up too !
  20. Thank you Fuchur ! I will learn more with the modeling and it is fun too I hope to show you more from my work Have a nice day !
  21. Ok,I will do that, thank you for your tip
  22. Wow ! That are nice your works, one day I will do that too ^^ Thank you for sharing !
  23. Ok thank you, I will look that
  24. What is your experience in modeling for character with Hash animation master ? My purpose in long term is to create a beautiful a character and to share you all my work I have seen some very good character from website to hash animation master itself and all are impressive 😁 Have a good day !
  25. Thank you robcat2075 ! I done something in bevel but in wrong as model so it doesn't see much from the point of view, see my attach of my screenshot, what do you think ? How have done with your bevel ? Thanks.
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