Thanks, Douglas. No, those are all of them. I had thought once or twice about doing more, but I did think I had covered all the key concepts I had wanted to. All of them were things that had been key to my understanding of modeling, but things I wasn't finding in the learning materials. I guess the old timers just assumed you understood them. Spline Continuity isn't obvious, but it's enormously important.
Barry's videos are great. He walks you through everything warts and all. The only really important change to modeling is that you can hold down the shift key to start a new spline with new continuity. He was either unaware of it, or it was a new feature.
What about a tut to make them how can I say it puppets? I also bought stalled trek great stuff.