sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

redsoxfan

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    Windows
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    Toshiba Satellite, Centrino Duo

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  1. Rodney, I have a very basic question- and figured this is the place to post it. I'm working through the exercises and am having trouble with posing Rabit. In essence, I want to rotate Rabbit's foot- but every time I click on it the whole leg moves. The video manual moves through this step very quickly. It appears that the pointer changes (from a standard arrow to two ying-yang arrows) when the foot rotates. Any suggestions would be greatly appreciated. Thanks! Brian
  2. Wow. Thanks for the updates and suggestions. Last year, I purchased a low-end 3-d mouse for work in another application and found it to be very helpful. A:M seems more dependent upon keyboard and/or number pad commands. As such, I think I'm going to take the plunge and purchase a higher-end mouse with the capacity to program additional buttons. I'll let you know how it works out.
  3. I'm an A:M newbie and hope that someone with more experience using the software will take the time to respond to the following question: Does Animation:Master recognize and/or allow the use of a 3-D mouse, such as the 3-d connexion space navigator? http://www.compuplus.com/i-3D-Connexion-Sp...b89ft8u386s9114
  4. I second Ian's comments. I am an old hack in SketchUp, but a relative newbie to A:M. I am inspired by your work and contributions. Thanks!

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