sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

JackMcRip

*A:M User*
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  • Name
    Bernd N.

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  • Hardware Platform
    Windows
  • System Description
    P4 3Ghz 1GB DDR400-Ram GForce4-4200Ti

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  1. Sorry, that I don't answer on ICQ. But I want to tell you, this is a great job :-) I say it here. Perfect ! This are work's that makes A:M public.
  2. For Export A:M-Models it is very important to check and change the Hooks and 5Pointpatches. Sometimes when make the Hooks and 5pp's the normals direction not corect. (You should change/check the normals everytime direct after create these patches) Some other Application like C4D R9 or Lightwave can create NGones (feature like Hooks or 5pp's). For this app's, it is better when the 5PointPatches are holes, when exporting. Steffen Gross had written a fantastic Plugin to select the Hook and/or 5pp's. You found it here: http://www.sgross.com/plugins/ He is a great A:M-Developer :-)
  3. I have many models i never finish render, because i learn at this and they looks dreadful. I help Farstar ... (great A:M-Project) Now I bought Zbrush and love it, too! I never want miss A:M !!!!!!!! This is what i want to say ;-)
  4. Then I model this .... and help to final modeling Lidodeck on this ship:
  5. Then I have a second Idea to make a adventure! This was the main character:
  6. A test to make a titlebar of my private homepage. But was to mawkishly
  7. The first Idea to make a adventure with Visionaire!
  8. My first tree ! Now i have a tree Plugin from Marcel - Thanks ...
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