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Posts posted by MJL
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What are the Greek words for Superb, and Excellence? Fantastic Model!
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Thanks, Martin. I'll post a mix without the vocal line in a day or so, so "Pon" can practice singing.
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Here are two versions of "I Want To Be With You". the longer version has Pon's vocal part done with a midi Violin. the shorter version has it with Piano where the vocal would be.
This is fairly close to the vision I had of the tune. It could use a little more tweaking (the timing on the bridge), but it's fairly close the baroque string quartet feel that I heard in my head. (My head's baroque! Ak, ak, ak, ak. It's 4:00 A:M I can't help it.)
Anyway, here it is. If it's not what you're after, we can change anything. Just let me know.
Myron
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Caroline, this is pure Gold. Concise & Precise. Thank You
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You're a good "lead wrangler" Ken.
Besides my own health issues (which are mostly cleared up), my former Bass player and good friend for over 30 years was diagnosed with an aggresive form of liver cancer. I'v been spending time with him. I'll do my best to flesh out 'Be with you' and solidify my arrangement of 'Greed' this weekend.
The music will be mostly midi sequenced and can be easily modified to suit the proper needs.
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For visual reference:
http://www.youtube.com/watch?v=-s65_6DTGZc
http://www.youtube.com/watch?v=0WrNrjRNJ5w...feature=related
Etcetera Ad Nausea
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Just a thought. A bit larger blanket over the blimp (length & width) & bring the gondola up a little tighter to the blimp and see if that doesn't help a little proportion-wise
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In the image it shows the timeline.....
1. Click on the circled icon. This will give you the red bar above it.
2. Left hold and drag the red bar to start at frame 00:01:00.
Thank You Ken
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I'm going back through TaoA:M and attempting to learn things with a little more depth. In Ex 2: Chorus Line I want the Can-Can Action to start at frame 00:01:00. I dropped the action onto the 'actors' at that frame, but the cancan started at frame 0.
How do I get it to start at frame 00:01:00?
thanks, Myron
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Newbie question, Homelice. It appears that creatures on the head are separate models.
If they are:
1. How are they "attatched"?
2. Are they modeled separately and then imported in?
3. Do. . . Ah, that's enough for now
Thanks, Myron
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Oooops...probably all my fault...Thom got all huffy about that "special" thank-yew video I sent of me doing the Alien Slugbot Eating Chicken Dance whilst singing in Chickenese.
I didn't know you spoke Chickenese, Nancy. I was going to learn it but then balked at the idea.
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Great Castle!
I'm sure this will probably, eventually, be covered in Al's One Man, One Movie forum, however; I'm trying really hard to get a conceptual handle on the overview of process in 3D animation.
Would the entire castle be modeled? When doing the actual animation, Will all the models be used as a set in a Chor, with the actors and cameras be wandering among them on constrained paths or will they sometimes be layered in as background images to decrease rendering times?
Thanks,
Myron
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Yes! Yes! Yes! Yes! Yes!
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If we all became Scientologists and fed the alien chickens some beer soaked slug-bots do you think the PM section could magically re-appear?
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MJL -- what are you using for recording? I'm currently using n-Track Studio (back in version 3.1), although I'm thinking of getting something else.
Mouseman, I have a small project studio that doubles as my teaching studio. I experimented with the Calewalk software for a few generations but at that time there was a problem with processor speed keeping up. About the time that Cakewalk changed their name to Sonar I opted to go with a Roland designated recording work station. It's a stand alone digital recorder that has full digital editing capabilities. I now use a Roland VS 2480 RolandUS
I may be adding a Computer Based Recording setup in the future. Most of the people that I know doing CBR are using Protools software. It's a strong financial commitment but seems to dominate the Professional arena.
Jeetman, I'm not offended, I'm glad that you liked the song, and I appreciate your version. I considered doing the piece in 4/4 time when constructing the song but went with 3/4 time for a couple of reasons. First and formost it had the feel and flow that I felt captured the essence of the mood and emotion that the tune seemed to call for. I also experimented with the Bm in various places, but in the end opted for a simpler feel.
Crafting a song is a lot like modeling a character. You attempt to give the strongest image with the fewest possible splines. Everybody puts their control points in different places in different ways, that's one of the things that makes it art, but in the end the image generally decides there the control points need to be.
Martin, Like you, it is my desire for everyone to have as much fun as possible, while learning as much as they can, by participating in this project. The words are yours, and the music belongs to the S.O. project. As with the images, the Director decides what he wants to do with the sounds.
Greed will have a totally different feel for a totally different character and moment.
Myron
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Thinking about it a liitle more, I believe the scene would most likely be better served at the hands of an experienced animator. Here is what I see:
Fade in to Pon tending flowers. Late in the day. His posture is almost in defeat, his facial expression is sad. With each successive verse his expression and posture becomes more resolute and determined. More confident.
During musical intro, the blossom of the flower he is tending morphs into Gloria’s face as he sings verse 1 to her. His voice a little tentative and plaintive.
During first musical interlude we see him as he dances, by himself, the male half of a traditional English folk dance, pretending to dance with her, ending his dance moves as he faces a different flower which has also morphed into Gloria’s face as Pon sings verse 2.
With verse 2 his voice is a little firmer as though he is finally realizing himself that this is what he wants. During musical interlude #2 he is dancing with the flower with Gloria’s face, leaves for arms ( but no feet, just stem) dancing more like a prince and less like a peasant.
By the end of the interlude dance, the flower has changed to a 25% translucent (but not ghostly) Gloria and Pon sings verse 3 to her. His voice yet stronger and attitude more resolute. By the end of verse 3 Gloria has become solid and during the third musical interlude following Pon and Gloria dance glorious walts staring into each others eyes, but during the last few notes of the third musical interlude Gloria fades to nothingness as the camera pans in for Pon's close-up
During the “retard” arpeggio bridge we have a close-up on Pon’s face and see the emotional transformation of a peasant boy to a princely young man who knows what it is that he wants and can see in his face his determination to achieve it.
As he sings the last verse, dreamy but strong, he sings it to Gloria’s face made of clouds in a sunset sky. As he finishes the lyric of the last verse, he turns back to tending his flowers as a last short musical ending (same as the intro, to be added to the next recording) plays and Gloria’s cloud face morphs into the sunset sky. We can tell by his posture that he is a changed man, no longer the boy that started the song.
That's a lot of animation for a short little song, huh?
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DISCLAIMER: My cold evolved into bronchitis and the raspyness in my vocals (which I actually kind of like) is not normally there. But I wanted to get something posted. This is just a simple conceptual demo.
I haven't gotten up to speed with the SVN yet, but I promise to in the next few days. I'm just posting the .wma here.
As I've been working with the song I've gotten a pretty good visual of Pon's performance, and the more I think about it, I might like to give animating it a shot. It would probably require quite a bit of hand holding though. I could always write up a little "action script" and hand it off to someone more experienced. Anyway here's the first draft of "I Want To Be With You.
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The word Virtuoso comes to mind.
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cpw08,
As Eric2575 said in his disclaimer, his posting was a joke, (and rich in humor content, I might add) and a bunch of us have jumped on the bandwagon, because humor in our little digital world is more fun than all the stuff going on "out there". I risk speaking out of turn for Eric, but I'm fairly certain it was not meant to be at your expense. I have found the people involved with this forum to be kind, helpful, and extremely generous with their knowledge and insight.
Work the exercises in ToaA:M. That is the best start. Learn to use the forum search. have a chocolate Chip cookie, I think there might be one left.
Now about that bump map, does it have to be a mallet? I have a nice Ball Peen hammer . . . .
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Robcat and Caroline,
You are correct. I have not completely finished ToaA:M. Although not posted, I have gone through ToaA:M thru Ex 15. Glancing through the remaining exercises it appeared that they covered the some of the more advanced features of A:M. I'll go back and finish those and post them this weekend. But I'm not sure how they will affect my questions on surfaces.
Exercises 10 & 11 touched on Decals and rotoscopes using specific pre-form parts, but from what I've read in the forum it is possible to manufacture layered and "textured" decal "images" for surfaces giving more depth and realism to objects and models.(S O Cauldron, Eric Camden's Tank & Mohawk Mini-Mart).
Exercise 14 touched on Marble-ing but I'm willing to bet the rest of the Chocolate Chip Cookies (Have another, by the way) that it barely scratches the surface of what can be done with Materials with A:M.
This new series of forums that have been started are incredibly great, and will be extremely illuminating in their various areas. I guess what I was referring to in my post was stuff that people have already learned from using image enhancing, graphic design, or perhaps web design software might already have been familiar with prior to coming to A:M. When I first started with A:M a couple of months ago I didn't even know what I didn't know. I'm starting to learn what questiions to ask and that IS a start.
Earlier this week I started going back through ToaA:M and posted Ex 1.(RE-Hash).
Rob, thanks for your specific answers. Just knowing that Layer has a different definition in Photoshop than it has in A:M clears up a lot of flak. and as usual your other specific responses pierce to the point.
Caroline, Thank you alway for you encouragement and suggestions. Be sure that your suggested reading will be devoured anonce.
Thanks again for your your responses. Have some more cookies.
Myron
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I may get a little long winded, so please feel free to move on to a more interesting post.
I was a child in the 50's, watching Lassie and the Beaver in first run in black and white. My dad had one of the very first remote controls: Me. In Junior High in the early 60's I explored Time and Space with Heinlein, Asimov, and Van Vogt. I went to my first concert in 1965. The Beatles played the Memorial Coliseum here in Portland Oregon. In the late 60's I explored Time and Space in a different manner, and from the few high points I remember, I had a pretty good time. Pong became a sensation and "Asteriods" became astronimical entertainment at a quarter a pop.
When the digital revolution happened however, for some reason, I found myself in the resistance movement. I became a professional musician and enveloped myself in a cocoon of bars and guitars. I clung to my Vinyl, then my cassettes, tenaciously, scowling at the forced march toward the dreaded, impending 'Compact Disc'. When I stuck my head up for air a few decades later, I discovered that the Technological Tsunami was circling the gobe for the umpteenth generational time, and the world I once knew no longer existed. I capitulated. I converted. What I once resisted, I now embraced.
I now teach guitar at a local music store, and play weekend gigs. In my business, my computer and my cel phone are used as much or more than my musical gear.
You are most likely saying to your collected selves, "Fine. Ok. But why has he called us all here and why is he wasting our time like this?". Read on McDuff.
I believe that I may be the quintessential "Newbie". Animation in the manipulation of Imagery. Computer animation is the 3 Dimensional manipulation of digital imagery. But you must make the images before you can manipulate them. (For you hair splitters, we can strain at gnats and swallow camels in another thread.) Anyway, I figure that if we can get a Troglodyte like me up to speed, then the Miracle of Modernization could probably be bestowed upon just about anyone.
I have worked many years as a carpenter (Day Job) and have (had?) the knowledge and skill to build a house from foundation to Formica, to Furniture. I know about tools. In the hands of a craftsman they produce art. In the hands of an Artist they produce Inspiration. Searching these forums I have seen superb examples of both. Software is a tool.
A:M and it's possibilities have set my creative juices flowing more than anything since Susan Johnson in my Freshman year. (once again, another post). I have gathered from my forum reading that it is Martins intention to make A:M a comprehensive software, and as near as I can tell he is coming pretty darn close. (Sincere Thank You, Grand Poobah, for your vision and hard work. Humble Bow). I say pretty darn close because I have noticed from some posts that some of you use Photoshop for imagery refinement. Some use other programs like Corel and Gimp. I understand that these are programs used for the manipulation of digital imagery. I see some of the images (like the winner of this months contest, or any of Nancy's work) and I stand in absolute awe. I see some of the modeling posted (like the AT-AT WIP, or Vern's photo of Arnold at the Library
) and I am stunned. You folks have already forgotten more than I've learned yet.
I tried to follow the wonderful and simple layering tutorial by Darrin Mossor but my lack of understanding of Alpha Layers (Channels?) sent me into a tailspin. Layer, combine?, Composite?
My frustration stems from my own ignorance. I'm fairly certain that the information already exists somehwere in the forum. I've done searches but there is just so MUCH to search through. I thought that maybe, if I am having these frustrations and troubles, then perhaps I'm not alone. It is also an almost certainity that there will be others coming along after me that might benefit from my struggles and your kind help.
I thought that I would try this approach, Here we go:
Alpha Channels (Layers?) are they combined with an image or added as a separate image
Decals (Layered ?) - Textures (Layered ?)- Materials (layered?) Do you have to render first to see them?
Back drop? - Sky Dome? - Image?
Thank You All in advance for Your Time, Your Help, and Your Understanding. You each get a chocolate chip cookie.
I'm going to post this, and then I have to go get a new monitor. I can't get the green, pink, and yellow highlighter off of my screen . . .
Myron
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I Want to be With You (Pon singing)
in SO:Songs
Posted
Thanks, Nancy.
Starting on "Greed" now, completely different stuff. (Hopefully, Tuba for Bass)